I’ve seen a lot of positive praise and sentiment for XVI even from longtime fans and I find that worrying. I finished the game and thought it was a solid 5/10 at best and was happy for it to be over. The game felt closer to Genshin Impact than it did Final Fantasy.
The music was generally quite good and the eikon battles were a fun and new take, but just about everything else I found lacking.
Overally, fairly worried about the franchise since so many people are over the moon as it implies we might be getting more of the above. It feels like XVI took heavy inspiration from XIV but did a worse job at the highlights of XIV (story, job/battle system) and straight up copied some of the bad parts of XIV.
Now that it’s been a few weeks, hopefully more people have finished the game. What are your thoughts?
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Squenix has been running at full speed from their turn based combat roots. I don’t mind turn based combat, but I also can’t blame them. DMC was a very cool game and it’s cool to get that guy to make your combat (although it feels more like a copy and paste than anything new or different).
What really bugs me is that the story is so heavily inspired by Game of Thrones and the combat is ripped out of DMC. That’s what leads me to feel like this lacks the FF identity. It feels like they learned the wrong lessons from 15, that they think party-based and open world are no longer feasible concepts. Game of Thrones is super popular (back in 2015 when they started working on this) so lets just do everything they do.
Final Fantasy had concepts beyond the mechanics that were fairly universal game to game: a conflict between the natural world and a cyberpunk world built on top of (and killing) it. I feel like too much of the franchise’s identity was lost in this, and what we got in return is a crappy knock off of Game of Thrones with Devil May Cry 5’s combat stuck in it.