Personally I would not call Immortals of Aveum an AAA game. 😅
And I mean, that’s maybe where the problems lie. This game is all jank and all generics, with no specific thing to present except “OMG LOOK AT OUR GRAPHICS!!!”. Which are also pretty unoptimized, so you end up with:
Can’t really say I’m surprised the game flopped hard. But unlike the dev I would call the underlying idea solid, just not anything about the execution.
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Same. Those 40mil probably went into someones pocket, not surprising noone is playing the game
No one is playing it because it’s very “meh”, but it has absolutely been widely advertised and also talked about a lot (for being not so good).
I really doubt any of you who replied here saying you haven’t heard about it ever interact with gaming journalism and community. It has been just as visible as most other AAA games.