I’ve always been a big fan of the Anno series, pretty much played all of them!

Recently tried the Steamworld Build demo, and it was great. Looking for something to scratch the itch until release though. I’ve heard Farthest Frontier is good, any opinions on that, or other recommendation?

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82Y

Cities: Skylines is a great game, although traffic can be a struggle to master.

I mentioned Timberborn in a recent conversation about colony sims, but I’d consider it a fun city builder as well. It’s in early access and has received regular updates, and imo it’s already worth the money with what’s currently available.

Christin White
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2Y

Timberborn has been my partner and I’d obsession recently, it’s an fantastic game though you do run out of things to do in its early access state.

Dark Arc
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32Y

Timberborn is definitely worth the money, it’s like a voxel city builder, really great concept… Plus it’s adorable beaver societies… Who doesn’t want to be a beaver overlord?

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52Y

Personally the traffic control is my favorite part of City Skylines. The second one is set to come out later this year as well, really looking forward to that.

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2Y

OpenTTD is a much better traffic simulator though. Factorio too with its trains (Factorio is widely known to be “simpler OpenTTD” trains).

MachineBEM
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12Y

I tried openttd again after 15 or so years and it felt very simple to me. The passengers were just cargo with no predetermined destinations and could be unloaded to any station that accepted passengers. Am I missing something?

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12Y

Click the “CargoDist” setting for mail and passengers.

That was introduced like 5 years ago, but requires you to go into settings for some reason rather than being the default. This causes passengers to individually each have a source-and-destination, and they’ll take different transit lines (plane, train, and bus) in the network to reach their destination. This allows for more complex traffic patterns like loops, hub-spoke, etc. etc.

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