"Wait, maybe we'll go bankrupt from server fees?" joked the Pocketpair CEO.
Pyr
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51Y

They need to make 17,000 sales every month perpetually to cover the costs, and then those sales will cause the server costs to rise as more people start playing.

It’s a one time income to cover perpetual costs. They will probably either need to start raising prices, reduce server costs, or maybe start a subscription service eventually, or start doing micro transactions.

@[email protected]
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31Y

12,000,000 sales so far on steam alone, so that covers the next 60 years or so

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51Y

As the hype dies down the cost will go down a lot.

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11Y

And I’m guessing their focusing on server improvements in software to further reduce the costs. $500k is a lot of money for this kind of thing, I still balk at the $50k or so my company pays and we’re nowhere near the scale of Palworld.

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