他社ゲームに関するお問い合わせについて|株式会社ポケモン|The Pokémon Company
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ポケモンという存在を通して、現実世界と仮想世界の両方を豊かにすること。株式会社ポケモンのウエブサイトです。会社情報、事業紹介、プレスリリース、注目の話題や動画。

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51Y

I’ve also been playing palworld and have never played or been interested in any Pokémon games. For me, the “catching pals” aspect detracts from the survival crafting aspects. Base automation is also in a weird place where stuff is mostly automated, but you can’t really automate everything like you can in a game like Factorio.

Despite all this I’ve put about ten hours into the game and loved every minute of it. I’m just a little off the mark of the game’s target audience, which makes the early access lack of polish a little harder to put up with. I would still absolutely recommend the game, though.

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21Y

I think that version 1.0 will have pals taking things out of furnaces and such and putting them in chests. With endgame you will just order stuff up on a terminal and you will see the pals scramble around to get everything together and alert you to lacking resources that you will have to sort out.

With the current version 0.1x, it feels like 75% of the game is missing. I think they have released what they released because they didn’t have the rest of the game planned out. They are saying “This is what we have, what do you think we should do with it?” The community will speak up and actually add meat to the bones of the game with their suggestions/comments/wishes/etc.

I think back to Minecraft alpha and how much the community and modders influenced the end product and can’t help but see a similar thing developing with Palworld.

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