I played Resident Evil when I was a child on the starting on the PS1 with Resident Evil 3. I fell in love with this series and played all the games.
I remember playing this game back on GameCube and not liking it so much. I mean, it wasn’t a bad game. But it did not feel like Resident Evil to me.
Recently, I played 7 and 8 which where really good. They feel different than Resident Evil, but they were scary and I enjoyed these games a lot. Still not as good as the classics or the RE2 and RE3 remake.
So what is it about Resident Evil 4? Well, it feels like an action game and less a survivor horror game. It was a linear experience of just moving forward. It lost the metroidvania part of RE for the most part.
I know this game is loved by many and I can understand why it is loved. It is a genuinely good game. It just should not be a Resident Evil game.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
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After Résident Evil Zero and the first remake on GameCube it started being another kind of games. Resident Evil 4 lost me even if I finished it just to really try it…
I found myself having trouble finishing 4. It just took such a turn once you get to the castle.
It really became a shooter game more than anything else.
The bosses were too easy because handgun ammo was so abundant so I could just save my shotgun and magnum for the boss fights.