Just a day after Unity announced it would be laying off 1,800 employees as part of an ongoing “company reset”, it’s bei…
Video game news oriented community. No NanoUFO is not a bot :)
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I think you greatly underestimate how large of a platform Twitch truly is. They have over thirty million daily active users.
Probably. I only watch one streamer, and only occasionally.
That said, headcount shouldn’t need to scale much with more users. Look at Valve, which has ~360 employees and hit 33.5M active users, ~11M playing a game. Here’s some of what Valve does:
So Valve has a similar-ish level of complexity with well under 500 employees. Maybe Twitch needs another 100 or so employees to manage the CDN, but surely not another 1500 or more.