Larian breaks down the creation of Baldur’s Gate 3, from memorable characters like Astarion and The Emperor to its various endings.
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Great interview.
It’s interesting to hear how sanguine they are about putting so much into content that only a fraction of players will see. A year on ending permutations! That’s exactly the kind of thing that being an independent studio makes possible, because corporate AAA producers and publishers aren’t going to go for that.