Emil Pagliarulo says an awful lot of outspoken critics are "disconnected" from the realities of game development.
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Jedi survivor didn’t have a big number of bugs, there were some yes and they were patched almost immediately. Anecdotally, I played it starting week one and didn’t experience a single bug, you’re just parroting what you read about and framing it as the average experience.

If you’re going to give an example, how about an actual buggy mess of a launch like cyberpunk, especially since you are also talking about incompleteness. Jedi survivor was an excellent and completed game on launch

If you’re going to give an example, how about an actual buggy mess of a launch like cyberpunk

Anecdotally, I played it starting day one and didn’t experience a single bug, you’re just parroting what you read about and framing it as a bad experience. Cyberpunk 2077 was an excellent and completed game on launch.

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2077 was absolutely not a complete game on launch and I have the screenshots to prove it. It might be ok now but on launch it was f u c k e d

2077 was absolutely not a complete game on launch and I have the screenshots to prove it.

You have screenshots of nothingness? Of an absence of things?

Or do you just have your own bullshit definition of “complete?”

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Anecdotally, I played cyberpunk starting day 1 and didn’t experience a single bug, you’re just parroting what you read about and framing it as the average experience.

Isn’t that like… Literally the point of waiting for a review? Anyone can have a game work flawlessly when others are having massive issues. Some people may want to test that for themselves, but an increasing number just don’t want to deal, and will… Well, use the reviews to make a more informed decision.

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