The title of this post made me think about the best and worst I’ve played this year.
The best:
Generally I mostly play games a while after release and based on recommendations I trust. As such there aren’t many real stinkers I can think of (plenty of games that I found overrated though). With that said, here are my worst:
Thanks for reading! What is your list?
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Did Remnant 2 feel more unique than Remnant 1? I tried the 1st and fell off in the 2nd world because it all felt too similar with a handful of enemies and procedural chunks. Reluctant to try the 2nd if it’s got the same lack of variety.
I didn’t have an issue with that in Remnant 1, but I think it was improved on that front. There’s more enemy variety, with several fodder mobs and elites with unique gimmicks, and some of the bosses are straight up weird. The maps are still procedurally generated, but there are more types of maps in the pool. They do still feel samey when you get two maps that use the same chunks, but there is less overlap from map to map.
They also made the area progression part of the world proc-gen, so you can encounter the areas in a different order on different play-throughs. That does help keep the replayability fresh, but it doesn’t fix the issue. It just sort of sweeps it under the rug so that it takes more playthroughs to notice.