A report by the Entertainment Software Association has found that 72% of children in the US want games-related products…
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1Y

It did. I think you are misunderstanding what I am saying, or adding more to it than there is.

Children do not desire subscriptions as a superior model to owning games. The model of access is not something they are comparing and contrasting. They are simply going for the games they prefer, which get locked behind subscriptions. I never implied that games popular with kids aren’t intentionally put behind subscriptions, I was arguing that the subscription model isn’t actually preferred by kids.

Nacktmull
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61Y

Apologies, I obviously misunderstood your first comment.

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41Y

It’s cool, happens

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