The 2D engine is now free for non-commercial use on all non-console platforms and has introduced a new one-time fee catered towards hobbyists and indies.
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I used to use GameMaker back in the Mark Overmars 5.0/6.0 days, but dropped it the moment it went to a paid model. This is great news, and I might honestly check it out again.

Nowadays I would generally prefer to use Godot - not a surprise, given where I’m posting. But GM was great for quick prototyping, if nothing else.

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