The alternative to current model of game launch + DLCs/features added over the year is that the game is not launched at all until ready and full featured.
I haven’t seen significant numbers of people complaining that their drip feed of content isn’t coming fast enough. I’ve seen people complaining about spending a non-trivial amount of money on a visibly broken game that clearly had plenty of developer resources for microtransactions and loot boxes.
Gamer audience is privileged, consumerist and impatient. And most of the audience is either autistic or neurodivergent with impulsive and/or compulsive disorders, and have unstable hyperfocus and obsession issues.
Being a game developer had its moments but was still easily the worst job I’ve ever had, predominantly due to the community.
That said, I still wouldn’t go diagnosing millions of people with some bullshit I just made up.
And most of the audience is either autistic or neurodivergent with impulsive and/or compulsive disorders, and have unstable hyperfocus and obsession issues.
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I haven’t seen significant numbers of people complaining that their drip feed of content isn’t coming fast enough. I’ve seen people complaining about spending a non-trivial amount of money on a visibly broken game that clearly had plenty of developer resources for microtransactions and loot boxes.
Being a game developer had its moments but was still easily the worst job I’ve ever had, predominantly due to the community.
That said, I still wouldn’t go diagnosing millions of people with some bullshit I just made up.
Really? Most of the audience?
Seriously this take is fucked up. Let’s put gamers in a bucket of mental cases because they like to play Tetris lol
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Let’s dig that hole deeper my dude!
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