Do all the latest big budget games require over 100 GB of drive space? What's the average size of a AAA game today? We've investigated the figures...
BlinkerFluid
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1Y

Every complaining gaming article should end with: "…or, just play indie games. Problem solved!’

Why are microtransactions…-

Just play indie games.

Why this horrible bundle deal…-

Just play indie games.

Here’s 45 reasons why this game misinterpreted gender issues…-

Just play indie games

This remaster could’ve just been DLC…-

Just play indie games

Nvidia…-

Just play indie games

I get what you are getting at but “misinterpretation of gender” can also happen in indie games and so can micro transactions. They are much more rare but they do still on occasion happen

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1Y

This is such a weird take. Of course, for the things you mentioned, yes.

But in the case of storage, it’s not like the devs purposefully increase the sizes of their game for some reason. If indie devs had the resources to easily make graphics as advanced and voice every little thing in their games, they would, and their games would become as big.

The only reason it doesn’t happen is because they literally can’t do that with their resources, which are better spent elsewhere. But this is not an inherent advantage of indie games, in fact, it’s quite the disadvantage. I’d love if my indie games at least had the possibility of cutting edge graphics and voice for everything.

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