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I really don’t understand where this sentiment of games feeling like a “chore” is now suddenly applicable to ONLY modern gaming. Let’s not sit around and pretend that a sizable chunk of older games weren’t insane clusterfuck monotonous slogfests either. This is NOT a “modern gaming” trope, insanely grindy and tedious games have been around since video games were a thing.
Perhaps, but the seasonal events “complete this grind now or get locked out forever” FOMO bs is very much a new thing, at least in how widespread it is.
In, idk, classic Final Fantasy games you could quit whenever and resume exactly where you left off months down the line. Today games demand your attention like they never really did before.