I’ve been playing a ton of Cities Skylines II since its release a week ago. After building a 230k population archipelago I started playing around with the in game cinematic video tools and this is the result.

This is 100% in game footage and effects using the Photo Mode. Recorded using the Microsoft/Xbox Game Bar, only editing was to trim the start and end.

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131Y

Anti-aliasing? Pop-in on textures and geometry? Shadows? Looked like some z-fighting there too.

There was a nice-looking model train, though.

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41Y

This has been rendered in real time in a game engine. I find it quite impressive how good it works and how versatile the tooling to create such animations is.

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11Y

I’ve got pretty low standards when it comes to graphics. The first game had AA issues too, but generally looked much cleaner and more polished.

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