Ways of designing intimacy in games
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Indie designers and artists discuss different ways to make sexuality and intimacy more common in game design.
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Having sex is probably something you will do in your life, mass murder is not.

And just as hitting several hookers in downtown los Santos with a virtual bolide won’t make you a deranged carkiller, being exposed to a booby won’t make you a sex-driven pervert.

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Having sex is probably something you will do in your life, mass murder is not.

I would say this exactly why one topic is more sensitive than the other. No one goes around killing aliens with ray guns, so there really isn’t much to emulate there. Whereas sex appeals to our biology and on young impressionable children, it could have significant impact on them to be continuously exposed to it through media.

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