Plenty of people do. Especially since broken mods can cause problems like unexpected crashes that might not be easy to trace back to the mod. If the game automatically sends in crash reports, a popular mod becoming unstable might generate significant work for a while.
A mod-aware game wil usuallyl point out right in the crash log that it’s modded and might even enumerate the mods. Makes it real easy to find out that “Jake’s Improved Graphics for 2.3 Continued” is the shared culprit.
For debugging. No amount of internal testing can match a few thousand players in the wild. Usually these crash handlers ask you if they can upload the logs but I’ve also seen a few games where you can toggle it in the options.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
News oriented content (general reviews, previews or retrospectives allowed).
Broad discussion posts (preferably not only about a specific game).
No humor/memes etc…
No affiliate links
No advertising.
No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
No self promotion.
No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
No politics.
Comments.
No personal attacks.
Obey instance rules.
No low effort comments(one or two words, emoji etc…)
Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
What grognard goes to the game’s official support when a mod doesn’t work?
Plenty of people do. Especially since broken mods can cause problems like unexpected crashes that might not be easy to trace back to the mod. If the game automatically sends in crash reports, a popular mod becoming unstable might generate significant work for a while.
A mod-aware game wil usuallyl point out right in the crash log that it’s modded and might even enumerate the mods. Makes it real easy to find out that “Jake’s Improved Graphics for 2.3 Continued” is the shared culprit.
Why the fuck would you have automatic crash reports? Ive had games “crash” from mr alt-f4ing
For debugging. No amount of internal testing can match a few thousand players in the wild. Usually these crash handlers ask you if they can upload the logs but I’ve also seen a few games where you can toggle it in the options.
I get having the ability to send a crash report, im more confused about the automatically sending one part.