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Perfect MMO design, IMHO.

Everyone has their own opinion. I could never stand RuneScape because literally every single activity was a boring grind fest with little to no fidelity or depth. Nothing about it is exciting or engaging.

The fact that most people recommend the game as an afk game or something to do on the side is evidence to me that the game is boring and not worth the grind.

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Agreed. Which is why I think EQ is the best of the old mmos because the world, quests, combat, adventure, etc, have a bit more depth and challenge to them, and the game is still slow enough where socializing is a thing. The game was designed to be that way. There is a lot of down time involved between waiting for mobs to respawn, so there was a lot of opportunity to chat with your group/guild mates.

RuneScape is all essentially the same thing, but feels watered down.

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It’s way too grindy, but then again, that’s why I don’t play MMOs generally. It is the one I put the most time into, so I guess there’s that.

I wish I could enjoy it that way, it really does sound amazing, just as a consequence of its age and engine… It’s feckin ugly and the combat doesn’t feel like much of anything is happening.

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