Bungie's live-service game was first released 6 years ago.
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I agree with the stuff the article says, from my knowledge. I quit when they sunset some of the expansions and planets, and even then the whole difficult to catch up meta was a thing, and the incredible levels of monetization were everywhere.

It’s still the best feeling shooter I’ve ever played, but even that wasn’t enough for me to wade through everything else. I couldn’t just play and enjoy the game without being ripped out of my immersion by content I hadn’t bought begging for it and FOMO based design decisions that kept me uncomfortable and rushing.

The sunsetting of some of the content pissed me the hell off. I bought Forsaken, and took a break before finishing it, so I paid for content that I won’t be able to play. On top of that, the FOMO and pressure to buy the battle passes to play the new content just put me off.

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