Reading this, I’ve been thinking that I completely missed the launch, including the mixed feedback.
Anyone here played it? Is the grind and the need to focus on efficiency over “fun experimentation” as bad as the reviews make it out to be? :( Because I love the asthetics in the review, but originally removed it from my wishlist because of the locked character, a practice I really don’t like.
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I’m surprised to read that Paradox rejected a proposal for a new Battletech game. I thought the first one made a lot of money.
What a gut punch. Battletech is one of my favorite games.
I’m always held out hope they’d made another one.