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Joined 2Y ago
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Cake day: Jun 14, 2023

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I have really fond memories of the first Grid game from 2008. That’s alongside NFS: Most Wanted from around that time, like most people it seems, haha! I also spent an inordinate amount of time playing Gran Turismo 3: A-spec. I loved the career mode so much.

My favorite cars are the Lotus Espirit and Mercedes-Benz McLaren SLR, to this day, because of Gran Turismo 3 and Most Wanted, respectively.

There haven’t been many recently that have piqued my interest, other than the gang all wanting to get Forza Horizon. I don’t play it much on my own, though.

If there were another track game where you work up from the bottom with a shit car in different classes of races, earning money and unlocking new parts and stuff along the way, I’d be into it. It seems most newer racing games just have generic “Engine Upgrade 1”-type options, or full-blown sim where you’re picking extremely particular individual pieces and tuning everything to an overwhelming degree.


With you there. The workload on developers is reduced with these features, to a degree. But, instead of saved effort then getting directed to working on gameplay mechanics and such, to me it feels like many devs just see it as time/money saved, producing a game that looks and plays like one from 10 years ago, but runs like it’s cutting edge.

For instance, Abiotic Factor. That game on my RX 6800 XT runs at 40-50fps when at 100% resolution scaling at 1440p. Why? It’s got the fidelity of Half Life 1, why does it need temporal upscaling to run better? (I adore that game btw, Abiotic Factor is so much fun and worth getting even if playing alone!)

Not saying that’s how every dev is, I know there are plenty of games coming out nowadays that look and run great with creators that care. Just feels like there are too many games that rely on these machine learning based features too heavily, resulting in blurriness, smearing, shimmering, on top of poorer performance.

Just hoping the expectation that something like an RTX 4090 does not become the default cost-of-entry in order to play PC games because of this. It would be unfortunate for the ability of game developers to create and tune by-hand to become a lost art.




Being honest, and I know this isn’t a laptop or some productivity device, but I personally very much dislike using any screen under 100Hz now, even for just simple desktop use. I think I get your point, that it would have made more practical sense to use a more economical display.

I just know I personally wouldn’t spring for something like this if it only had a 60Hz display, though.


I actually don’t understand the hate Sweet Baby gets. The most I’ve been able to understand about it is that they use inclusive language or something.

Is that honestly it? Because that seems like a lot of wasted effort spent hating something pretty dang benign…


While I do agree that it’s disappointing that the game is available on Epic and not Steam (and Tim Sweeney is an assface for shitting on Linux), I’m of the opinion that this situation isn’t one that should warrant boycotting. I think being able to buy directly from the developers and have a maximum percentage of the revenue go straight to the studio is the best case.

It’s an inconvenience to have to manually add the game to the launcher/platform of choice, but it’s such a minor inconvenience to deal with given the outcome.

I understand and sympathize with the principle your expressing. However, I think it’s important to be open-minded and ultimately in support of the devs themselves over the platforms that distribute their game.


Larger?! Doesn’t it already have like 30 million subscribers already? That seems pretty solid to me ha



I’ve been watching some streams of it and Chrono Trigger was absolutely what came to mind for me. The art is gorgeous and the music is awesome too. Game’s got good vibes for sure.



Hell yeah! I really enjoyed the game, but the lack of variety just had it kinda fizzle out for me after a short time. This is awesome.


This game is amazing. One of my first obsessions, I used to just play it to explore the environments and listen to the music in the different areas.


Whoa, thanks so much for explaining the background behind that! I intentionally stated that it was a rumor because it honestly sounded farfetched to me as well!

Sounds like there might be some fun stories there, even if they are fictional. I’ll keep it in mind and share the knowledge if I see it come up again.

(Sorry if I replied twice. I got an error first submission)


Yeah dude! Like a Dragon is $15 USD on Steam right now. I couldn’t say no, even though I haven’t finished Yakuza 0 yet.

I’ve heard what you’ve said so many times, that the games are just awesome. I’ve even heard a rumor that some actual Yakuza like them haha