I don’t read my replies
I don’t like the idea of time spent as a value proposition. One of the reasons UBI games are trash is because they measure “engagement” as satisfaction and bloat their games with repetitive and dull scavenger hunts. They waste your time.
Some of the best games are short and have little replay value. The Portal games come to mind.
meant to mislead potential players into thinking the game is successful when, in fact, it’s severely underperforming behind the scenes.
Why would a player in a single-player game give a tiny shit about how popular it is? It’s the investor class that cares about that; stop treating their interests as a natural good.
I found this game to be pretty mediocre overall.
The early-game motorcycle is not good. A big part of the game is upgrading your bike, and this is fine, but early game you’ve got a motorcycle that can’t outrun a dog, skids like you’re on black ice, and needs a fill up every three minutes. By the end of the game that bike is a joy to ride, but it’s weird to make a first impression like that.
The combat mechanics are good, but there’s the weird progression thing again where early weapons are stupidly bad. A single shot form an M4 was way more powerful than from an M14. If you’re like me, that’s annoying.
The zombies are what they get right. They’re fast and scary and they will destroy you. The hordes are challenging sandboxes of destruction that these developers nailed.
I don’t care who’s fault it is that hardware probably won’t work, just that it probably won’t work.
Setting these games up is an undertaking even when all the software and hardware works as intended. Hell, just pulling the equipment out of it’s storage is enough friction to keep me from playing sometimes.
Even after more than a decade of using Debian as a server, I don’t have any confidence in my Linux knowledge. So the proposition here is tons and tons of homework with no guarantee that I can find a workaround or cobbled together solution. What I can be guaranteed is that if I get everything working, it’ll be a slightly to moderately worse experience.
Again, I’m not saying Linux is bad or even at fault for these issues, but these issues exist and I it’s valid that some people don’t wanna deal with it.
Red Dead Redemption 2.
OK hear me out.
Sure the game’s setting predates the Nazis and there are none to kill in the game. However, there is an entire inexhaustible faction of Confederates to murder. But even better than that, the game gives you several opportunities to stumble on a Klan meeting.
These encounters are special because they’re a sandbox for creative butchery and guiltless massacre. Even the game’s honor system looks the other way while you toss a gallon of liquor onto the burning cross, dousing the Grand Dragon and all his Cyclopses, sending them in a screeching panic, fully engulfed, off a nearby cliff just like that dude in Lord of the Rings.
Can you imagine if Hollywood worked like this?
yea, we moved Stephen Spielberg and some other senior leaders to different rolls. He just seems he’s a better fit for the “Cliffhanger” project. We just don’t envision that Amblan Entertainment needs our full attention now and they have all our confidence going forward with their “Schindler” property.
EDIT: I forgot: what’s the difference? Unions probably.
do you want an hour-long video essay on the Angry Video Game Nerd? No, of course you don’t. Who would want that?
This article’s reasoning is faith based. The cornerstone assumption is that industry profits and layoffs obey the preferences of the market.
To those who follow the industry, this is demonstrably false. What follows is the lack of awareness on full display:
and even though Spider-Man 2 sold more than 11 million copies, several members of Insomniac lost their jobs when Sony announced 900 layoffs in February.
Games were better before achievements. Admit it, you’ve played a game in way that you actively don’t enjoy or long after you’ve lost interest, just to pop some worthless achievement.
I understand a few studios take the time to make achievements humorous or worthwhile to the actual game your playing, but that’s just another reminder that most studios don’t.
Buying isn’t supporting. Capitalism is not a social support network.
Companies have spent millions and taken years to convince people that going shopping is a kind of activism.
If I suggested you donate money directly to a video game company, or volunteer your time to help them you’d see right away how fucking weird that whole concept is.
I’m just starting “blasphemous” and “inscription”. I just completed “Axiom Verge”.