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Joined 2Y ago
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Cake day: Jun 18, 2023

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I have one of these, but only use it for SteamVR. Does this mean I can’t update either?

AFAIK, the drivers come from Windows.

Edit:

From the article:

Existing Windows Mixed Reality devices will continue to work with Steam through November 2026, if users remain on their current released version of Windows 11 (version 23H2) and do not upgrade to this year’s annual feature update for Windows 11 (version 24H2). This deprecation does not impact HoloLens.

Well fuck. This headset is the only reason I keep a Windows PC around at all.


Works for me in Belgium. Weird.


I don’t know if shorter games should command a lower price. It depends on the value you get out of it.



It has a global hotkey, but it’s hardcoded to the pause button (Fn+P on most keyboards that lack a pause button).


I made a similar thing a couple of years ago, but there is no UI or configurability: https://github.com/wvdschel/pause_process



Why is everything square!?

Wtf is with all these zombies and skeletons at night? Why is that green guy running at me? Does… does he not have arms? Are those… four legs? What is going on here?

boom


I’m not trying to be defeatist. I’m just advocating for unions to stop focusing on the local aspect. Transnational cooperation is what is needed in unions today.

Something which larger unions, such as the steel and car industry unions in Europe have been trying (and mostly failing) to do for almost two decades.

Companies, by and large, have used the globalized economy to sidestep local action for almost 30 years now.

Ignoring this is simply a recepy for repeating the mistakes of the past. Especially in software, where there is no physical production equipment at all, and in games, where talent and labour is plentiful.

Unless you have an organization that reaches as far as the companies you’re trying to bring to the table, you will simply be outmanœuvred.

You also overestimate the level of union participation if you think they would need to lay off everyone to break a union strike.

Feel free to tell me I’m wrong, but I’ve been through the proces twice, both involving union action, both in the software industry. Once as part of the workers delegation to the negotiating table. Dismiss a company’s ruthlessness or resourcefulness at your own peril.

Local unions can only hope to hold off the axe until current projects where the required know how can not be rebuilt or transfered in time are done.


One issue is that unions have failed to globalize while industries have. CDPR could simply chose to bypass the union by opening a dev studio in a country with no or less union presence.

Given the recent wave of layoffs in the game industry, they’ll have no shortage finding capable people.


That money could be better spent enhancing existing open source alternatives though. Would cost far, far less in the long run.

If people and studios stick with Unity after this, they only have themselves to blame.


I don’t know about them never being this mainstream this century.

Golden Sun sold over a million globally in the early 2000s, and the Fire Emblem series had their best selling games in the millions in the 2010s.

Granted, these are rookie numbers compared to the juggernaut that is Final Fantasy, but still respectable.