
They would be, by the virtue of the fact no other modern multiplayer shooter works like that. Who cares if the stock heroes are lame and game modes are lacking? You can just mod in better ones! (It would be very nice if devs shipped the game with cool heroes and tons of modes in the first place, but, at least you have the option.)

Also nobody trusts them. Why spend money on Highguard when there is no guarantee the game will still exist next year? They already layed off some important people.
If Highguard targeted low end hardware, included mod support and bundled in the server so that players can host and moderate their matches themselves and had no monetization beyond the initial price tag people would be all over it. But for some reason nobody does that anymore.
You can still play Quake III today, if it was doable then it’s more than doable now. But multiplayer game devs seemingly left behind that player first approach for good.
I don’t agree with that definition of “oversaturated”. Yes, hero shooters demand way too much time investment from the player but at the end of the day there are seven of them at most.
And that leads to a problem I forgot to mention in the main post: Even if a hero shooter starts out as a good game, it can still be ruined down the line. Combine that with a lack of alternatives and you are effectively stuck with the game you have picked years ago. You don’t like what Overwatch turned into? Too bad, take it or leave it.
Also the insane commitment demand isn’t fundemental to the genre, it’s a consequence of the blockbuster approach developers insist upon taking with this type of game.


I hope their Android store offers a good experience and succeeds since Play Store just sucks. But Valve pretty much made Linux gaming, if you saw what it looked like before they got involved you would understand. And they are the only big video game company that still does some good stuff in addition to the bad stuff.
Epic burned 95% of their good will among gamers, if not all of it. They allowed play 2 earn and other crypto shit just to be contrarians, delisted and ended support for old Unreal games and are pretty much just The Fortnite Studio at this point, which itself is seen as an amalgamation of everything wrong with gaming by some, they struck exclusivity for highly anticipated games so that people have to buy it from them, stories of crunch and Tim defending and supporting every new technology gold rush including Grok producing fucking CSAM.
It’s not hard to see why people have so much animosity towards them.

Ubisoft is actually the worst possible video game corporation.
They almost never make a game that’s worthy of anyone’s time, their business practices are scummy, they kill off their games and tell people to get used to not owning them, treat their workers like shit and their stock price is in the gutter so not even the wallstreet ghouls benefit from how awful they are.
It’s incredible.

In theory yes, in practice there is also the matter of your currency’s buying power and import taxes. I would know, when PinePhone was first coming out I looked into it to see if I could get one. And yes I could, except it would come at the price of an iPhone. The tax and IMEI unlocking fee quadrupled the price.
It would be less bad with laptop or desktop since there is no IMEI fee, and there are some workarounds you can employ but it’s still a pain.

The fact of this gets posted and upvoted on [email protected] shows how much goodwill Google burned with the enthusiast community.
I’m sure hardware is fine, I had a budget phone from six years ago (Huawei Y7 2019) before I upgraded and while it wasn’t good, it wasn’t unusable either. And that phone was just a hair above an Android Go phone. At this point performance upgrades should slow down. I can’t speak for their software support though.

Doing that becomes harder and harder as time goes by. When I was shopping for a new Android phone I couldn’t find one that was recent enough and also had custom rom support of any kind. I know there are smartphones specifically built to be friendly towards custom roms and Linux but those are only available in Europe and North America.


True, if multiplayer shooter developers want to be takes seriously they have to move away from the games as a service model. Quake III wasn’t some forever game, it was complete product. If the players wanted more they had to make mods, it wasn’t Id’s problem.
There will always be less demand for multiplayer games since they are supposed to be played indefinitely, but deliveservicification of multiplayer FPS will allow for niche games with small but dedicated playerbases and restore game ownership to the multiplayer community.