Honestly, I’ve always felt Kojima’s greatest strength was his ideas and his greatest weakness was his execution…
If someone with a little more, uh… discretion, I guess? was given the seed of a Kojima idea and allowed to run with it without Kojima’s incessant need to over explain and over indulge, I think we’d end up with something really magical.
Escape will make me God
Other than the setting, this was the only reference to the original trilogy that I spotted, and man… the way it’s used here is just so disconnected from what made that line iconic and cool. I was cautiously optimistic before, but the media blitz they did today has completely killed any hope I had for the Marathon IP.
This was inevitable as soon as games started getting the budgets of blockbuster movies. No one wants to invest that much money into a project without getting some oversight and control in return.
Of course, very, very few people who have access to that kind of cash have any design sense whatsoever, and even fewer understand the creative process, or what makes games “good”… so they ask for shit that they think will be “safe” money-makers, and we get what we get: endless, samey, soulless shlock.
The one advantage I can think of to this approach is that it makes it harder to “snowball”.
Civ VI had a big problem with this were you’d end up so far ahead by 1000 AD that you were all but guaranteed to win the game… but you’d still have to play through multiple ages to get to the end and there would be very little challenge left for the multiple hours it would take to grind through to the end. I think I got bored and just restarted more often than I actually finished games in Civ VI because of this.
If you have multiple soft resets along the way, I could maybe see that giving the devs some ability to reset the “power curve” periodically so that you’re always dealing with some manner of challenge as you move from age to age.
Apparently they announced the game at the same time as the layoffs so they’d be able to release a demo and some promotional material. That way the people they laid off would still be able to show off their work to prospective employers as they job hunt.
I’m sure it’s also a final hail Mary effort to attract the attention of investors so they might fund the rest of the game, but still, seems like a pretty practical way to shelve a project — definitely not as crazy as the headline makes it sound.
Is he saying people thought the script was too good? Don’t get me wrong, I enjoyed the first game… but never in a million years would I say that the script was good. Apparently Kojima is so allergic to good writing that he uses positive feedback as an excuse to self-sabotage.