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Cake day: Jun 30, 2023

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Can’t wait for a tutorial on how to install steam OS on this. Seeing Microsoft try and compete with Steam on hardware price, means this either needs to be fantastic hardware, or a new user experience that’s better than the steam OS experience.
Their only in to the sector is either some exclusive bullshit that can’t happen on steam os, or better hardware that is actually worth significantly more than their asking price.

Unless they have some actually decent OS release up their sleeve…


Steam saying they are releasing steam os, and I’ve heard good things about bazzite… Could be awesome.
I think stream deck is still cheaper?


There was something nice about navigating the Cyclops through some narrow area.
I never felt the need to excel at driving the sea truck.


W10… Nothing.

W11, some bullshit popover sidebar thing that takes up actually (Literally? Factually?) 50% of my desktop that tells me about the NASDAQ, the weather, some “local” roadworks in the next city over (when my street has roadworks blocking some significant traffic lights in the literal capital of my country), some recommendations for games, a shopping ad, and some bullshit news headlines that I don’t care about.


Basically “professional software” that isn’t tech related.
There are fantastic alternatives that are (nearly) transparent for individual users.
There are BETTER alternatives for some software.
But working in a team/company that doesn’t prioritise Linux accessibility is painful. And it’s pain that people aren’t paid to deal with to complete their actual workload.
MS has corporate by the balls.




Worth reading the article, but for the TL:drs and comment readers:

  • A patent attorney has narrowed down the list of potential candidates that could be central to Nintendo’s lawsuit against Palworld developer Pocketpair to 28 patents.
  • Out of those, one particular intellectual property describing creature-capture mechanics was labeled as a “killer patent” that would be difficult not to infringe when making a game with monster-taming elements.
  • The said property is part of a recently approved patent family consisting of three more patents, all of which were approved mere weeks before Nintendo and The Pokemon Company sued Pocketpair.

That’s like any FPS game ripping off any other FPS game.
Fight, capture, tame, train, breed animals.
Base building, research tree, enemy raids.
Exploration, resource gathering, survival.

I don’t think Nintendo has a monopoly on enslaving animals.

I know what you mean, tho. It’s always described as “Pokémon with guns and 3xE gameplay”.
But does Nintendo actually have a case that will hold up in courts?
Pocketpair seems confident they can defend against it. So either they have done their research and are up for a fight. Or they (think they) are calling Nintendo’s bluff.
But Nintendo has a whole pack of lawyers.

Unfortunately there are no details on what the patents being infringemed upon are, just that they relate to “Pocket Monster”.


Sounds like a long-awaited race condition finally coalescing.
The boot splash screen would expect the drivers to be ready, and will hang/timeout if it isn’t ready when it tries to render the splash screen



Discarded cards can’t be played again until the next round. Essentially destroying them for that round.
Hitler is fairly well known for blaming Jews and working on their genocide.

It is a reach. But I saw the castle painting in The Gentlemen series, and thought it looked familiar.
Unless there is something else about the word castle, or that artwork that is relevant? Considering how on point so much else of the artwork and names are


The attention to detail is amazing.

I think the Castle joker ( https://balatrogame.fandom.com/wiki/Castle_(Joker) seen in the trailer) resembles Schloss Neuschwanstein ( https://en.m.wikipedia.org/wiki/File:Adolf_Hitler_-_Schloss_Neuschwanstein.jpg ). Painted by Hitler, the whole discarding cards to gain more power takes a bit of a sinister turn.

There are loads of other awesome art details

Edit:
Markdown is messing with the wiki link


CohhCarnage said something about this.
Game Devs often include requests along these lines for sponsored segments of a stream (and only the parts of the stream paid for), including talking about COVID during the high point of the COVID pandemic.

The odd part that he noted is some of the specific wording, that he attributed to mistranslation - like “feminist propaganda”.

I have no idea about the parts relating to Chinese game dev.

The benefit of the doubt in me says: this is some bad translation and culture disconnect.
The pragmatist in me says: this guides content creators. So, take such content with a pinch of salt in these regards - play the game if it actually seems decent.

I feel like the pragmatist is pretty much default these days, all content guides you to some conclusion. So do what the fuck you want.
🦜☠️ (Idk what the emoji is. I’m sure you understand) If it really rubs you the wrong way


Closed source Nvidia binaries.
Linux is very open source oriented. So the idea of blindly installing a binary rubs a lot of people the wrong way.
I think it also makes it harder to debug issues, and you are completely at the mercy of Nvidia.

So, open source (even partially) is a step in the right direction.
I think AMD has open source drivers


My understanding was that the microcode was causing too much power draw which caused the oxidation.

Tbh, I’ve read/heard lots of speculation, and I don’t exactly trust Intel to be telling the entire truth.


If Intel makes it right, it won’t.
There might be something for enterprise level with loss-of-revenue or something.
But if the microcode patches fix the issue, and they replace any already-damaged CPUs, then it’s clear Intel is doing what they can to fix it.
Lawsuits aren’t for mistakes that get “made good”, unless it’s a contract breach


Hopefully the microcode patches fix the issue before it has done any damage for you. Or if the issue has already done damage, hopefully you get a replacement


Oh, it’s out! Amazing.

I can’t wait to play this again and feel like an idiot in a good way


Any older disk based console also required a memory card.
Pretty sure the controller was the first to have an analogue joystick.
I think a lot of the quirks of the N64 were because they were essentially first drafts. A lot of first, a lot of ground breaking tech.
Nobody knew what they were doing, at that time: nothing was wrong


It’s sad. Also, not really surprising. KSP2 has had a very rough development cycle, and a very rough release.
Do they still support KSP?



For some people, the walled garden and the “it just works” is a feature, when compared to the potential mine-field of building your own PC (or the increased cost of a pre built).
Some people have some money but not time, so a console a couch and a TV is easier to get into for the few hours a week they have.

Value for money, a build-your-own PC is better.

I don’t get why people buy iPhones. But if you go all-in on apple, the ecosystem is very attractive.


I don’t think anyone hates noctua. That’s like a free bingo square, or something


USB4 is TB3 “compliant” isn’t it?
I was recently playing around with USB4 on some AMD NUCs, trying to get thunderbolt networking to work in a mesh (3 nodes, ports each, interconnected so each had a route to the other 2).

Ultimately, the premise wouldn’t have worked for what I was trying to achieve.

Regardless, I found it flakey when I was labbing it.
I found it depended on which USB was connected to the other, would often fail to initialize correctly, sometimes just turning a cable around would fix it (I know not all cables are made the same, certainly a big factor).
I’ve read quite a few write-ups of “it just working” on intel nucs.
And I’ve (now) read a lot of write-ups on AMD thunderbolt being “compliant”, but not really 1st party like intel TB is.

Unfortunately, I think if TB connectivity is important to you, intel is still the way to go.
Similar with CUDA and NVidia.


Releasing a standalone server, the server source code, or spec for how the server runs sonit can be reverse engineered.
There is no financial incentive to do this, there is reputation incentive to do it. But I think it needs government regulation to make it actually happen.
A final patch removing any online requirements (accounts, DRM etc), a standalone server and the source for it would all be amazing!


Runes of Magic, however, is one of the many, smaller fantasy adventures that has struggled to push past the competition. Set in the magical world of Taborea, this forgotten Steam MMO is back to celebrate its 15th anniversary

The game is Runes of Magic. To save you a click.
More details in the article


That was all thanks to me.
I finally dumped what i had because i came to the conclusion crypto isnt really a part of the future and doesnt do anything… Finally got round to selling it, so of course it hits a record high.


Factorio’s FFF blog posts have always been amazing.
From deep dives into development, their automated testing systems, terrain generation, and hyper-fixation (in a good way) on optimisation and QoL, through to more meme-ish and lighthearted things.
Im sure there is a great story of an indie developer making the best/funnest production optimisation games out there, all in the FFF blog.

Im so glad they are writing them again, even tho im not playing it at the moment


Proceedurally.
So, “hands are supposed to be here” and the arms figure out the rest.
By the time add in “finger pointing at this” combined with spells to make your thumb big (or whatever, ultimately everything is made at a base level to allow for a lot of creativity further up the stack) means the finger might drive the scaling of the arm.

Same with the strange jumping. Body “jumped” in a downwards direction, and the feet animated correctly in an upwards direction. Ends up with a body doing a strange wrap around itself as it figures out how the feet can be above the torso.

Walking books might be a really easy way to animate a book flying around, have physics and a health pool without having to create a whole new object/entity class (just inherit all the features and disable the standard person/object body).

The faces-talking-out-the-head thing is animation data imported with the wrong scaling. Some parts can just move to where the animation says they are, others warp the geometry of the rest of the model.

Remember that a lot of the models and animation will be made with no idea how they end up being used, at the same time as they are actually programmed into the game. There might be some iteration, but its not like they know the end result, make the models, make the animations, make the game. All this happens at the same time, and any iteration might set multiple departments back days or weeks.
So, super flexible APIs, models and animations are designed at the start in a way that allows for a small amount of specialisation and iteration, but the rest is all “bodge what you have available”. Ultimately if it isnt flexible enough early in development then its going to cost a lot to fix


Ahaha! Yes. So annoying!
I seem to recall navi being mostly skippable. But the owl having to say everything. But you would still button mash to try and skip, then end up having to see it all again



Oh, that’s not new tech.
Programs used to be on standard audio cassettes.
In fact, there were even radio shows that would broadcast games. Listeners could then record the audio onto a cassette and play it on their zx spectrum or commodore 64

https://en.m.wikipedia.org/wiki/Ventilator_202


I suggest you watch someone playing it on twitch for 30m. Or watch a letsplay on YouTube.
It doesn’t seem like an asset flip. It’s heavily inspired by other games, and picks the best parts.
It’s feature complete (certainly up to level 30, haven’t seen beyond that) and plays well. Very few bugs, mostly just jank geometry in the gigantic map.


I grew to love bf1.
BFV was great when it was one-shot-kill, but you could tell the devs made it because they had to, whereas BF1 was a passion project.
I haven’t played any of the BFs after that (including their BR modes and all that)


I remember my boss asking me to fit his new 1TB SSD into his computer. My jaw just dropped.
Doesn’t seem like that long ago, but 2019/2020 has messed with my timeline



I have some great memories of sega games.
The genesis was the console I had for ages, and I had a cable subscription to a cartridge thing that had a huge (and regularly updated) library of games. It was awesome.
Golden Axe was my friend groups jam when I grew up.

But “IP renewal” strikes me as a “we have no new ideas. Our investors want something, we are stagnating. We are going with something safe”.
I hope the renewed IPs either bring something that expands the existing IP significantly, or absolutely nails the loved aspects of the old IP.
If it’s just “remake for the sake of the remake/sales”, then I’m going to be hugely disappointed!


Namalsk (modded map) is hugely popular.
It’s also on consoles…


Having watched some avid streamers of this game, you need a lot more friends.
Otherwise, you learn people’s behaviour and how they lie.
“The meta” also develops fairly early. Where “if X doesn’t do Y, then they are likely a thrall”.
And things like certain classes being able to clear the map of coal before the crew gets close, so there is no chance of moving the boat up.
Or people speedrunning the nitro.

It’s a great premise, well executed, a fun game. Interesting mechanics, atmospheric, the survival aspect can be brutal… But unfortunately it’s timespan was self-limited.