Hades was really hard for me too, and I played upwards of 100+ runs before beating [redacted], and another bunch before finally turning on God mode, where I think I got up to about 20% damage reduction before it stabilized.
At this point I want to push the story forward (I’m in the epilogue) but I’ve already played so much I need to wait more for the battling to be fun again.
It was really groundbreaking to have the narrator react to what you were doing, in a “Half-Life feels like a real world that you inhabit” way. The way the music was woven into the game was also amazing, and the art! There’s a reason it put them on the map.
I didn’t like the gameplay all that much though and the world building didn’t make too much sense to me. These parts have aged the most poorly. But it was way better than just marketing.
Yeah, but it’s evergreen. Loads of people haven’t played it or finished it, or were even born when it came out, and might be learning about it just now.
For me the gameplay was kinda meh and actually frustrating at times, but the way it tells the story was so nice and so perfectly fit the mechanics, that made it worth it. So I guess think twice about a “fun fact” with no spoiler tag that gives away something so important for enjoying the game.
I’ve been bitten before by these non standard things… thanks for the reminder.