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Cake day: Jul 04, 2023

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Erm. Perhaps with $700 million revenue they could afford to buy some optimisation experience?


And it will require a proprietary dock to plug it into a TV, but they’ll only produce something like 5% the amount of docks as consoles.


So she asked me, ‘What was your dog’s name growing up?’ and I said, ‘Suzette Monet.’

🤔


Well, I have kids. So that 8 hour game will last me a month. Combine that with a 20 year backlog…


Lol. 90 hours games. Fuck that shit. I’ve never been on board with that nonsense. Give me a decent 8 hour game and stop destroying the lives of your employees with never ending crunch.


I think it’s just the two Mana games that are going to be on Game Pass.


DRAGON QUEST III HD-2D Remake $59.99

Ahahahahahahaha



I realize this person is just playing the YouTube algorithm game with the thumbnail, but urgh. I set up a locally hosted Invidious server recently and it defaulted to a page of YouTube trending thumbnails. Holy crap, what a dystopian hellscape that was.




As a game studio - a developer rather than a publisher - it’s very much hand to mouth. You are paid by the publishers on delivery of milestones. Milestone reviews can sometimes be subjective. You’re basically the lowest link in the food chain and can be subject to a publisher’s whim, which can often be a bit random depending on your external producer. Keeping such a studio open in the long term is about chasing new contacts, and any gaps between contacts is expensive because you aren’t generating any income, but are having to pay wages. One or two project cancellations can easily shutter an independent developer.

In some cases studio owners may simply want out, or they might legitimately see a sale as bringing stability to the studio… Or it might just be greed. But I think it’s hard to say whether a studio would have a safer long term future being independent or being sold.


Most games, especially so called Triple A games, have too much text and NPC dialog. The last thing we need is more of this crap that the developers don’t even care about enough to write. How about we focus on making the gameplay good and not how we can fire more developers?





Personally I wish they just made a bunch more Steamworld Digs. They could keep churning those out and I would lap them up.


RDR is not (officially) available on PC / Steam / Steamdeck. So you’ll need to either emulate switch or 360 via Xenia. IIRC MVG had a video about RDR running under Xenia on the deck about a year ago, and it was mostly 30fps ish.

Realistically though, if you want portable play Switch. If you want to play on a TV PS4. The best way to play this right now, in the absence of PC port, is an Xbox Series X via back compat, which doesn’t really help you!