So if Google sold its phones at a loss then Epic would have no problem paying the fee? Sure.
The more interesting part of the argument is saying that people will contact Microsoft/Nintendo/Sony for technical support with a game and expect them to help while Apple or Google would send you to the developer.
You must have missed the top comment where it was stated that publishers need to agree to have their games on GFN. Activision not only told Nvidia that it was okay to put their game on GFN, they likely had developers work with Nvidia to iron out any issues in creating the VM that it uses.
Wine/proton are unauthorized tools - most publishers don’t care, and some even encourage it and help to fix issues (i.e., No Man’s Sky), but it’s still not officially agreed to like GFN.
I’ve been deep in the Android emulation rabbit hole for a while.
RetroArch is a great all-in-one solution, but it can be tricky to customize. For example, you can’t move on-screen controls through any sort of interface, but need to edit a configuration file to do so. It also won’t automatically adjust the controls to the game you’re playing - you would need to manually override the configuration to use an SNES overlay for SNES games. That said, the default “retropad” on-screen controls work fairly well for most consoles if you don’t feel like customizing all of them.
RetroArch is going to provide the most accurate emulation cores for basically everything up through the N64/Playstation. Is it the best? If you take a few minutes to learn how to customize it then definitely. In addition to being accurate, it has a great system for video shaders that work across all consoles.
Outside of that Dolphin is solid for GameCube/Wii. Yuzu is available for Switch but only some games will be playable.
I have a super weird experience from my childhood.
I played Asheron’s Call for a long time. If you aren’t familiar the game had an interesting guild system where you would have a “patron” and XP would pass up to that patron. So experienced players would help out their vassals to both keep them progressing but also to keep them sworn to them and generating XP.
I had found a cool patron who helped me out a lot. We got talking and it turned out he lived in my town, and his younger brother was actually in my class the next year. I never really hung out with the guy I played AC with but me and his younger brother became friends.
Controller support has been solid for a while. The inventory/skills interface is eh but you can play pretty well with a good variety of builds. Agree with the other poster that mouse targeted skills are always going to be a problem.
I had been playing on GFN but put it on my Steam Deck recently and it plays great.
It’s a solid game - if you aren’t familiar, Neocore also made The Incredible Adventures of Van Helsing which is another fun Action-RPG.
The builds and itemization aren’t quite as in depth as some of the competition, but it’s a fun “hack and slash” action RPG. Well worth your time. Both of them (Van Helsing and Inquisitor) honestly.
Well I’ll just wait for the ultimate edition to go on sale for $50 or whatever.
I guess this is kind of the logical conclusion of the “never buy unless it’s more than 50% off” attitude.