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Cake day: Jun 13, 2023

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I mean I was purchasing the expansions and the season pass. And on games that I feel I’ll stick with for a while I even get some cosmetic stuff at times.

I doubt it is even a matter of them measuring the profit. I imagine that a lot of it is they (and many other gaas games that aren’t pay to win) are trying to be the only game a person plays. To make them feel devoted to it. Like they would have wasted so much of they give up (sunk cost fallacy) and that by switching games they’ll get behind in their main game. Because of they aren’t profitable with a repeatedly paid game and season pass off of a person then they have some real bad management. In fact, me paying for a season pass and the expansions and using the server less should make me more profitable than most players except for the whales that buy all the cosmetics too. Especially when Fortnite and Warframe are f2p and profitable.


Honestly if I could play all of the game without having to grind like a fucking mad man, I’d probably regularly buy expansions and pay for a season pass.

I love the coop. I love the gunplay. I love most of the game except the grind.But I have kids and real life shit to do. I tried getting back into it during witch queen, but the amount of time I had to spend daily on it made it damn near impossible to play the dungeons and stuff. I had a little extra free time when I did that too. By the time I managed to hit the cap, I realized I was not having any fun doing it. So I quit. Had a clan I liked chatting and playing with. It was cool. But I’m just not going to keep paying for and playing a game that just feels like a tedious as fuck job.


Does this game have pvp? I haven’t played any diablo. But if this is just PvE and people can easily remove someone from a group, then I fail to see this as anything other than them milking IAPs. If it has PvP or something then i can understand.


Meh. A competitive monopoly has a better outcome than the near monopoly PS4 got when it came to exclusives. Yeah a lot of existing IP will be for one or the other. But for third party studios, they will be much less likely to make exclusive games if the console market is more balanced between the two. Nintendo is kind of in a world of its own. And with the steam deck helping push PC into a base level standard, I think we might see some opening up of high quality third party stuff.


I can cite an example of it with an inventory based company. KIA sold their cars at damn near a loss in the US for a long time to get a good foothold. And it worked. Iirc they had a bogo on cars at one point even.


Nah this went really bad for them. Even if they do make more, it will almost certainly be short term. Godot got so much free advertising. It firmly sat itself next to unreal as far as who should be choosing it, but it is definitely the inferior engine if you are making AAA. It’s going to get cut from the high by unreal and the low from Godot, defold, and even gamemaker.

I don’t get this weird apologist attitude. Let us not forget Unity just spent over $4 billion less than a year ago buying the malware ad service ironsource. They are not profitable because they make bad business decisions. This was one more. And in all likelihood we will see the sale of unity before too long. And it will probably be less than the $20 billion offer they had prior to the ironsource purchase.


Switch has been out a lot longer and has a bigger company behind it. I don’t think anyone ever expected SD to catch up in sales. However, the SD has clearly had an impact on the handheld market. And without tinkering, it functions way more like a console than a full PC.

And I don’t know what setup you used for switch emulation, but I’ve emulated several switch games with perfect success. I certainly mostly play my switch games on switch, but I’ve put a handful on the deck for travel and it’s been great. Along with my 3ds games since my actual 3ds went to electronics heaven.


I love crosscode. Although I’d say it is more of an action rpg than a jrpg. The combat system is real time hack and slash with only a select set of special abilities you unlock as you play.

Still, the other elements are very jrpg-ish. Loads of people, items, and exploration. And lots of talking.