peto (he/him)
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Joined 2Y ago
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Cake day: Jun 18, 2023

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2050s for 1st edition, I think current edition is 2070s. Dragons started waking up in the early 2010s though. There has also been significant geopolitical upheaval, especially in the Americas and Europe. The general assumption is that a nuyen being about 1 modern dollar is about the right ballpark.


Shadowrun probably throws these assumptions off a bit. Dunkelzahn’s net worth is hard to pin down but I think the listed cash dispursements in his will exceeded 1 billion nuyen, plus all the real estate and the establishment of several foundations, several items of extreme power and a number of ‘wishes’.

Lofwyr owns a AAA megacorp that he assembled out of purchases made within about 30 years of waking up. My personal he’d cannon is that he ate Musk at some point in this process.

Even the less well known ones have serious stock portfolios and including multiple point shares in megacorps. Dragons took to business rather well as soon as they worked out what share certificates were.



You shall keep a civil tone when you talk to capital. Don’t get above your station, consumer.


People have gone over the ptw mechanics for Diablo in some depth. It’s not exactly a kids game, but it has all the things. Kids are kind of a bad choice for the real predatory stuff, you might get them to give you a couple of grand once, but if you can hook an adult you get to hit them every month.

If it must be kid focused, have a look at those cutesy merge games. Or just hit a popular game and look at the ads it’s running.

Thing is, most of these games are kind of bad unless those little pleasure hits really work for you, so you might not find them ‘fun’. These aren’t supposed to work on everyone, rather they are designed to really work on a minority of people.


Grids certainly don’t slow me down, though they do reduce the spectacle and I suppose lower immersion. They certainly make me more aware that I am playing a game rather than taking actions in a world that actually exists. I’d say this is a feature rather than a bug though as they are often used in games that I want to be handling in that analytic piece moving fashion.