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Cake day: Jul 15, 2023

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That’s kind of the trend for post-apocalyptic media. Nerdy adults trend towards the cynical, while hope and progress is “kids’ and family stuff”


…Bethesda is a terrible developer and producer with a few good games under its belt that make people really dedicated to it— and I don’t super blame those people. It would be like if half of Zelda games were buggy and unfun and amateur and kinda-ugly trash— and so were most of their other first-party was too— but those three or four great Zeldas and two or three good Marios made people huge fans of the company. Or it would be like, you know, CD Projekt Red making one— maybe two— games so great that people decided all their other games must be great by default even when they’re not (which, well, yeah).


It’s called “Sparking Zero”. Jesus Christ I wish Japan would get sick of the exact same naming conventions it uses for everything that it ever made in the last 40 years. I know I am.


As a person who is bad at reading sarcasm on the internet, this is sarcasm. It’s pretty funny too ^^


Too bad the art direction in Pixel Remasters is so inconsistent and garbage.



Yeah, every single person who makes money in the form of a “business” is a crappy person who does crappy things, sure, whatever.

You do realize indie devs consisting of one or two people are also businesses, right?



I can’t speak for everyone, but the transition from one version to another loses almost as many features as it gains. It is especially crappy about its provided sprites, to the point where we keep losing entire sprite types, many sprite sets are just plain unfinished or untested, and they insisted we move from sprites that people could somewhat take seriously to chibi/moe sprites that nobody on Earth can take seriously for an adventure game.

Another issue is that the series keeps releasing new versions that are incremental improvements at best, and they want us to pay a lot of money for each installment and half-sequel with said very few improvements, and also pay for a lot of content packs. There are things that should have been added 15 years ago and still aren’t here. They can’t even allow us to customize menus, and countless other issues. Honestly the dev team seems like they’re not very good at programming or art in the first place, and they’re just raking in money from incremental improvements over many decades. People try to excuse the engines’ lack of basic features with “but you can program it in Ruby/Javascript yourself!” Which is a really bad thing to rely on for a game-creation engine of this type.

I’m sure other people are annoyed by things I’m not even thinking of right now.


They already do some crappy things. With that said, I still mostly like RPG Maker.