You might look at the dates Pocketpair gave there (which are correct) and think — well, they were filed after, so how can Nintendo sue using those? The answer is complicated. What Pocketpair don’t say, is that these patents are from a parent patent[1] which was registered in 2021 and approved in 2023, meaning it very much does end up applying here to Palworld.
I tried the original, but it I just got bored with repetitive “bring me 5 McGuffins” quests after a few hours. it’s a shame though, I quite enjoyed combats as a battlemage.
it must’ve been… 20 years? since I’ve played it, and I still remember it. I also remember that the solution was in the guide that came with the game, and it actually acknowledged that it was one of the most convoluted puzzles in the game.
because they don’t have some little additions that make a bigger impact on my workflow than I’d expect. like being able to add an empty home screen to make my KLWP setup work properly. or using folders in the app drawer. or swiping sideways on the home screen to launch an app. and so on.
https://www.gamingonlinux.com/2024/11/palworld-dev-details-the-patents-nintendo-and-the-pokemon-company-are-suing-for/
[1] https://patents.google.com/patent/JP7349486B2/en