• 0 Posts
  • 16 Comments
Joined 1Y ago
cake
Cake day: Nov 04, 2023

help-circle
rss

Not a puzzle game, but Noita throws you right in without any explanation or tutorial. Everything is trial and error to the point where people complain that you can’t figure things out without the wiki. Love the game though, one of the most unique games I know.

The Souls games never really held your hand either.

Hollow Knight, The Binding of Isaac and Elite Dangerous are other games I can think of that want you to figure things out.


I get what you’re saying, but I’ve been upgrading my PC over the years and still noticed that with games of big game companies, they care less and less about performance. I firmly believe that publishers, in an attempt to cut costs, tell the game studio to not prioritize performance, while trying to rely on software like super resolution algorithms, to make their games run. In some instances they reused old game Engines for a new and bigger game, for example with Cyberpunk, Stellaris and Elden Ring. Smaller developers are doing everything they can to make a game run smoothly. The best example for this is Factorio. That is my opinion and I totally understand your point of view.


I think that’s just the state of triple A games


The game looks better and better, but the performance just keeps getting worse On my PC I can’t get the game to run properly since they switched to UE5



I love the game and at times I couldn’t stop playing. The more it got patched the more issues I had with it and I haven’t played in a while. Still waiting for Falling Frontier to be released :)


  • They changed the keybindings without giving you the ability to edit keybindings yourself
  • The performance is bad
  • The game speed is linked to framerate and the longer your run is, the slower your game runs
  • The former point results in players in multiplayer getting kicked because of synchronization issues
  • Many minor bugs such as science ships getting trapped at one planet because they cant ever finish surveying them
  • DLCs being absolutely overpriced sometimes
  • Mechanics being absolutely unbalanced

I bought the game on release and played the game for over 700 hours since and I had to witness many patches that introduced so many bugs



There’s a tooltip next to the update button that says something like ‘Our Anticheat Vanguard is out now!’ or smth like that. The rest is exactly the same as any other update


Most people don’t know what they’re installing or don’t care about their privacy, which is why there’s not enough people rising up against kernel level AC’s. Also, not being able to play until you create an account is much more upsetting to most people, than just clicking ‘update’ in League of Legends.


We are still learning what is best for PC players

More like

We are constantly limit-testing what level of exploitation our players can endure


I wish the way FromSoft makes DLCs would be the standard in the industry. I know their model doesn’t work for every genre of videogame, but I love that they actually put a lot of work into one or two DLCs and focus on a new game after releasing them. It doesn’t feel like they take a part out of the base game and sell it to you for extra cash. They never sell day one DLCs and usually the DLC is the best part of the game (at least for me). FromSoftware is the only company I preorder games from and I’ll happily preorder this DLC.



I remember when Overwatch came out. It was so damn fun. Then they ruined it with patches and finally deleted it, only for it to be replaced by that shitty money making machine “Overwatch 2”. It’s kinda sad to know that some games can’t be experienced now in the same way they were when they first came out. Same with WoW.


The good days of Blizzard are over, I’m not getting my hopes up for anything they produce nowadays.