Linkin Park + Shitty last name + I think the number was random 20+ years ago
he/they/ace/aro?/idk
I will say that CDDA has piqued my interest, but I’m not a huge fan of turn based anything, although weirdly I will get into some of them. May have to give this a shot myself… once I have time.
I think I’ve been spoiled by the massive modding community with PZ, as I feel there’s always something that’s added that feel right within the game world. Sure, there are plenty of non-lore friendly mods, but stuff like adding all the classic consoles into the loot pile, or real world foods keep the immersion up quite well.
Always gonna recommend Project Zomboid. Yeah it may look like the Sims (which oddly is where TIS got their art influence from), but it’s pretty darn unforgiving. Hell, I lost my last character without realizing how, chalking it up to some strange drug interaction (aka don’t drink and take sleeping pills, kids). Resource management, while not a direct focal point for PZ, is still important as you are watching every aspect of your character’s health and wellbeing.
The latest beta build 42 has incorporated some new mechanics and a nicer lighting system so things feel proper spooky when slinking around in the darkness. And don’t even get me started on the modding community. Infinite possibilities and a constant influx of new content, some which gets so popular it’s adding into the base gameplay. Look up Week One if you want more than just a zed simulator.
I also second Stardew if you are also looking to scratch that cozy gaming itch.
Voidigo is pretty unique I think. Chaotic roguelite with unique and sometimes asinine weaponry. Sure, it can sometimes feel a bit like Enter the Gungeon, but I feel the art style separates it a good bit from that and other top down shooters. Plus the guns and melee can be a bit crazy in their own right.
Dunno if it’s MP compatible yet, but the newly released Day One mod attempts to simulate the first day of the Knox Event. Tons of NPCs (using a new engine instead of the built in AI), bombs dropping, different factions, etc. Crazy experience thus far, and you’ll probably die faster if you’re not careful.
Still can’t wait for build 42 tho.
I’d be curious to see if you can install the patch that reintroduces the E3 graphics and how that’s handled on the Deck. Not sure on the how-to with SteamOS.
I never finished The Witness either, but I kinda wished I would have, as the philosophical nature and puzzles were both very engrossing, such a unique take on the “walking simulator” style of game. Granted, it was much more than that, and I’d actually compare it closer to Myst and Obduction than such. The puzzles were repetitive but just incentive enough to be engaging and twisted in just the right way, though they got devilishly difficult later on. Sucks about the motion sickness though. Wonder if there was an .ini swing which could’ve turned the filter off?
Though, all in all, this was definitely a difficult “separate the art from the artist” scenario.
Braid was a solid game all its own, and a remaster certainly wasn’t needed (yet or at all). The Witness was freaking phenomenal, and I hope there will be other iterations of games like it to come. Blow can go blow away though. He’s an anti-vaxxer and Covid conspiracy theorist, and that is something I can write off as anyone worth acknowledging. Plenty of other amazing games in the sea.
There was already an HD remaster released back in 2011… I’m all for crisper graphics, bugfixes and the like, as long as the core gameplay and charm from the beloved original is still there. Still also holding out for BG&E2, but that feels as close to vaporware as it stands.
Also, fuck Ubisoft and their craptastic launcher. Main reason I have strayed from majority of their titles. Maybe it’s a little pedantic, but I’m in the “Steam or no DRM” group if I bother with a game.
While I still “subscribe” to Humble, I don’t recall the last time I actually unpaused a month. Maybe this is the push I needed. Their offerings have been mostly subpar after they bought Humble. Not knocking the indie devs, I think my gaming tastes have changes over the years. Also, I don’t need coupons for DLC, please and thank you.
While it was extremely limited due to the tech at the time, I truly enjoyed this and SimCopter for the ability to drive/fly around your created cities. Would love to have seen some semblance of physics included. I just recall any cars you drove up/down hills just conformed to the terrain. Was still extremely fun.
I’m heavily modding Skyrim VR currently and now that .esl support was back ported, I’m hovering around 400 mods. It’s joyous, and I’m afraid how much I may break at the same time. Nexus Collections are helping as well. Maybe I’ll test MO2 one of these days.
I have never completed or even come close to finishing the game. And I was a day one 11/11/11 purchase lol.
I looked through most the comments and didn’t see it, but Gris. Beautiful pastel color palette and a mount story about finding oneself / gaining your voice back. Very existential but in a passive way. I’d like to think of it as a Metroidvania, as you have powers to gain that open up new areas, but there’s little to no actual fighting.
I’d hold off playing more then. Juicehead and others have a pretty hefty update on what the future holds for the Phantom Liberty update and revamp of core systems. Sounds like they’ll be bringing in a more living world akin to how people were expecting it to operate a la GTA.
Just bought way too much stuff over the Steam sale.
You aren’t wrong about the SP getting boring at times. I’ll usually find myself kitted out after a week in game and bored and then asking “what next?”, and then I’ll either create a new character in that same world but on the other side of the map, and see how far they can get. Still waiting for mods like RV Interiors to be released, as they are holding out until a proper stable beta of B42 is released… so that could be some time. Granted I’ve also been using Week One as a baseline mod for PZ, as it revitalizes the baseline start to be more in line with “how does this apocalypse truly go down?”. Is it perfect, far from it, but it adds just enough plausibility to make you feel immersed even further. As for MP, I’m not a fan at all. I tend to play most all games SP, as I’m a very patient gamer and usually jump onto the MP bandwagon too late to feel included.