R5 5600G. Yeah, heard the same from some videos.
Just swapped my GPU for 6700xt and GPU utilization was capped at 70%. I can even turn on RT with minimal impact most of the time lol. The average fps is 60-70 with or without RT. RT tanked it down to 40 in some areas though.
If I enable super resolution on Adrenaline, then I can push GPU utilization to 100%, but fps remains unchanged.
Not the op, but one mechanic I dislike is mobs spawn after you rest at a bonfire. If I want to take quit the game for the night, but haven’t reach the next bonfire yet, then my choice is to forsake the progress or push forward for the next bonfire.
This mechanic serve it’s purpose in games with linear level, but not so when become an open world.
Fyi: Games by mimimi, while play similar to desperados and comandos back in the day, they aren’t exactly the same thought.
In those games, you can start shooting out in a fire fight if shit hit the fan. Newer games treat it as a puzzle instead and you aren’t allowed to do so because of cool down and limited ammo. Still filling the gap just fine
But ultimately, they are just variations of game over screens or just transitions between acts. Actual endings are like 2 or 3.