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Joined 2Y ago
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Cake day: Jul 04, 2023

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I mean after Callisto Protocol bombed but Dead Space remake was a success, I’m not entirely surprised.

Big New IPs are way too much risk for profit crazy EA.




As an aside knowing most companies working in embedded technologies usually work in, or have strong aspects in Linux. Why then are Linux drivers so difficult to come by? Lack of customers seems unlikely since they mostly have everything ready, right? Or is it cost cutting to avoid lengthy QA on another platform? That would be easy to sidestep by giving a no-warranty driver version?


Hey man give them a break! Those poor megacorpos need those spare VMs for training their new AI! The customers already paid, what are they going to do other than wait in queue? Its not like they own their copy of completely online dependent game anyways.


Ideally if you fired striking workers the NLRB would get involved. Not so sure anymore.


I think a great example of what 343 should have done is treyarch taking over COD from infinity ward. They’ve converted infinity ward’s COD into a behemoth. They maintained what worked. They knew living upto IW’s standards wouldn’t work. They split the COD brand up to MW, BlackOps & the World War stuff, to mitigate any creative risks they could now take. This allowed them to grow COD including going into newer platform & modes e.g. Warzone.

I know it’s not an apples to apples comparison, but it does show how management of a studio is as important as the creative vision. 343 clearly lacked both.


If I had to guess why it didn’t have split screen was the open world. My guess it streaming assets from two different places on a huge map was costly to do twice (memory wise). Atleast when it was designed/launched.


Absolutely, this change makes it harder for people to quickly scroll away ads at the top & for ad blockers to seamlessly hide ads. With ad blockers your first page will be mostly empty & make google more annoying to use.