Do micro transactions or even battle pass type things count as subscriptions in the data he’s referring to? Or buying subscriptions/passes with in game currency that was purchased with real money?
I think it’d be more appropriate to compare the upfront cost of a game (and the revenue from it) vs additional revenue generated by people who already paid that upfront cost.
I don’t know if I’ve seen anyone else compare it to SWG, so it might be hopeful lol.
PvP isn’t supposed to be a requirement afaik. It does sound like it’s more helpful to have people in a party vs playing solo though.