Just a regular Joe.

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Joined 2Y ago
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Cake day: Jul 07, 2023

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That would be trademark infringement. Patents are much more nefarious.



Not to mention the younger generation with no work ethic, unlike in my day… 5am start 6 days a week… builds character… then school… uphill… both ways… respected our elders… bought first house with 22… kids now… no respect… video games… no work ethic… living with parents at 30… avocado on toast… no house… AVOCADO ON TOAST.


If that involves stifling other’s creativity and harming society, then I’d argue no.

Realistically, it is a balancing act.

Copyright, patent and even trademark laws should promote sustainable creativity and societal progress. They try to achieve this by granting some extra (non-intrinsic) rights to creators.

That these are regularly abused to stifle competition and creativity in the name of profit is a cancer deserving treatment.

And faced with an imperfect world: If any law or its implementation feels unjust, then most people will feel morally OK with breaking it.


Many competitive FPS games also fit this category. Play a round for 15 minutes or a few in an hour, get back to life. Games with grind are less attractive - we know it’s all just wasting time.


One of these years my children will discover the PS3 hidden unused in the entertainment center since they were born, and there’ll be 2mil+1. Muhaha.


PFS matters where a party hasn’t already been compromised. Not so hard.


Read up on perfect forward secrecy and TLS.

And yes, a jurisdiction could compel them to break their security, depending on laws and ability to threaten.


IF TLS is used AND configured optimally on both ends, THEN the in transit message contents should be very secure, in that transient session keys were used.

I would be interested to know how often those two preconditions hold true though.

Of course, this is only one small link in the chain. There aint no magic bullet.


I love how some people think that other people can’t do purposeful humour. 🙊

edit: I can imagine that some folks could see malintent in the studio’s timing, but most understand that life is full of boring coincidences. This post just lent itself well to the joke. Muha.


“… and we will break any mods that attempt it! Muhahahahahahahahahahahahahahaha… hah…”


PvE seems like a DLC feature to me (and hence should be included with EoD), but could have been marketed as a subscription instead, with the new edition including it for life. ie. Make it feel like renting a server. Even their backdown seems like a bad business move on their part.

The real problematic part, which they don’t seem to be addressing (or are they?): the scavs-don’t-target-you-at-distance thing is clearly over the top and pay to win, as is the invite-your-friends-to-a-live-match feature, unless it’s PvE mode only and I misunderstood. edit: it looks like it will be PvE only now.


Playing EFT is like being in an abusive relationship with Marie Kondo. If that idea rocks her boat, …


When covid had everyone working from home and avoiding social contact, I started my gaming journey with Firewatch and The Long Dark, and Factorio. All are excellent. Alien Isolation and The Forest came later.


Hear hear! We 40-50+ year old geeks were learning the Internet as it rolled out. Before that we were upgrading our PCs and modems as funds permitted, joining & running BBS’s on DOS. OS/2 seemed futuristic and I ran it for a while, but Linux won my heart. As a teenager, I had my favourite kernel hackers, tested their patches, chatted with them on IRC. Before that, we had our C64s, Amiga 500s and similar. We had the greatest opportunity to learn, and we loved it.

Over the last 10 years I’ve really had to dumb down my interview questions, covering a wider range of topics until I (hopefully) find a spark of passion and beyond-user-level knowledge about anything (even unrelated to the position)… it used to be easier.



Will y’all stop making me poorer, damnit! 😉