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Joined 1Y ago
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Cake day: Jul 27, 2023

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As a consumer, the worst days of Steam were in its early years. It took hours to download the HL2 day 1 patch. But those days are long behind us.



I know it’s jokes but the remastered part 1 does look really good visually compared to the original.


Tone deaf company. My friend wants me to get into this series so badly, but this article details what a disgusting relationship CA has with its customers.


I was in a counter-strike clan for a long time. We were all varying levels of dork. Clan members doubled as mods for our server, and we ran a server with classic rules and kept it tight. Almost always had a full server (12 people) between ourselves and the randos that joined our community. Spent soooo many hours bullshitting about our stupid teenage lives while headshotting each other. We had ventrilo, a old sql forum, and steam.

Everyone is still on steam friends but don’t talk like we used to. None of us play counter-strike anymore after it moved to CS:GO, so we lost that common thread. I’m mainly focused on my WoW guild and community there now.


Epic doesn’t care about any particular product or service. They are a publishers with aims to become a storefront, but plan to do so by passing off customers and devs and partners.


AFAIK it’s poopy pants lazy behavior on the dev part. I can play it on my PC but I just wanted to sit in my living room.



Bloodborne has sucked me back in. Super satisfying gameplay.

I also replayed Re7 and Re8, just fantastic together.


This would be dope for all the WoWheads being adopted by MS (I’m one). If I’m bored with everything I just revert to WoW. If my subscription included Gamepass, I may be more inclined to check out titles I wouldn’t otherwise play.



That’s pretty dope. I hope at some point there’s ground vehicles to speed up ground exploration (since we can’t actually fly the ships…)


It’s the same trash engine they’ve used for 20 years. To be perfectly honest, they should put it in the ground and build a new one from scratch instead of pushing their Frankenstein engine along.


Too little too late. Especially for a game that went from 6 million active users to to 30k in a month.




My main issues with Steam Link is that I have to adjust settings when I swap platforms. If I go from my 34inch screen to my Steamdeck, I gotta change everything manually to fit the Steamdeck’s diminished capability.




Are you getting texture flickering? Flickering for lack of a better term.

Good framerate. Running on medium but does dropping to low help?


Aight so you’ll need to configure track pads to click on abilities during the turn based combat.

Framerate is good on medium bit there are clear issues with the filtering as textures seem to clip in and out layers per sprite (from foliage spites to the NPCs and players. The result is like a low grade flicker.

I’ll bump it up to high later, but as we know Steam Deck likes to engage surface of the sun with a jet engine mode on AAA games high settings.


Camera isn’t stuck in isometric view. You can zoom, pan, tilt and see all the fantastic detail.


I’ll report back tonight or tomorrow and let you know. Gonna binge on the main PC for a bit with some associates first.


You may want to read up on basic terms for D&D. Thus game relies heavily on that jargon to describe game mechanics.

For example AC is Armor Class and the value defines how difficult you are to hit. Not to be confused with Air Conditioning or Assasins Creed.

As with D&D there are no set-in-stone archetypes. A fighter can focus on throwing rocks to be ranged or a sorcerer can do their damndest to be a melee player. Classes and races do have innate traits that lend themselves better to other roles and synergies.


With the hard lack of true PVP or end-game content, why restrict the Eternal realm characters from the Seasonal realm?

Truly I can find no benefit or leg up you would have over someone.