
Amongst the top 100 most valuable companies, not a single one is ran as a worker collective. […] I don’t know how much more of a source you need.
I didn’t ask for sources that they’re not a thing, I asked for sources on the reasons for that.
The current legal system doesn’t do anything to prevent worker-ran companies.
I’m a startup owner (in Germany) who has looked at the possibility of making my company worker-owned. It is serious effort and comes with a lot of hurdles, tax headaches, etc., because the legal system is not generally made with that kind of company structure in mind, much less the transition into it. It is very easy to start a company with the default capitalist structure of one or a few owners/investors, it requires magnitudes more to do it the worker-owned way (and do it right). But sure tell me again how the legal system is impartial in that matter.
In the end, too many cooks spoil the broth.
That’s assuming that everyone wants to have a say in everything, and that there are no good internal structures for dividing and assigning responsibility. You can still have individual people who steer the ship, who make autonomous decisions in certain areas, etc. The difference being that they’re selected by their peers, rather than through a management hierarchy, and they answer to their peers, rather than their managers and/or investors.

the overwhelming majority of businesses are not ran by the workers themselves.
And do you have any sources to back up your assertion that that’s because they “don’t work”? Because the way I see it it could just as well be our current legal systems and societal incentive structures that prevent them from being more of a thing.
My “best we got” was in regards to the potential to become a lot worse because of shareholder pressure. Given that CD Project is a publicly traded company, GOG is much worse in that regard than Steam.
I fully agree that GOG, as it currently is, could be the better product for you depending on your values, but its defenses against enshittification are objectively much worse than Steam’s*, and that’s all I was talking about.
*That is, until Gabe dies, I guess, who knows what’ll happen then

I don’t know about this case specifically, but I own Alan Wake on steam which has since been delisted because of music licenses running out. At least for that one, I still own the game on steam and can download, install and play it normally whenever I want, it’s just that people cannot buy it anymore through steam. If you’re lucky, it’s gonna be the same with the adult swim games.
If you have a USB C to C cable handy, that’s also going to work to charge other devices, loses less power to the transfer, is quicker, and also more convenient since you can keep using both phones. Of course you’ll often not have a cable, but if you do it’s probably gonna be the better option