DLC existed in some form long before digital-only releases existed. We just used to call them expansions, and people used to buy them in droves.
Edit: All those downvoting me clearly weren’t alive during the shareware boom, or during EA’s early attempts to extort players for the pleasure of having a potted plant in The Sims. This outrage over DLC is just an echo chamber of angry gamers who aren’t the target audience anyway.
I’m in no way condoning Nintendo’s behaviour, but the idea that they don’t make any money from their back catlog is rather misleading given that they have re-released a large number of their older titles to either buy or rent on every console since the Wii, along with releasing mini versions of their older consoles with the titles pre-loaded. It’s not like they locked those games away never to be seen again.
Valve these days don’t make things just to make money. They only make things that interest and excite them. HL3 would most likely just end up being more of the same, which isn’t exciting from a designer or developer point of view. They need a hook to get excited about it, and until that happens it’s just not worth the time or effort to do. In the meantime, they’re making plenty of money from Steam sales.
Not that it’ll ever make enough of a dent in their profits to make any difference anyway, but this could also swing the other way. If nobody buys their games because they’re bad, the impression those in control could get is that Pokemon games are no longer profitable rather than there being a need to make them better.
If you’re not making extensive use of your Humble Choice discount in the store, you might want to consider canceling each month that you don’t like the games instead. I cancel every month regardless, then throughout the month I get emails offering increasing discounts on the current month’s bundle, until I eventually get an offer for one month for £4.50 a couple of days before the current bundle ends. It’s resulted in me getting twice as many games for less than half the normal monthly price.
Kittens Game: http://kittensgame.com/web/
I’m sorry for taking away all of your free time.
Whilst the vast majority of shovelware on Android is a low-effort cash grab, there are areas where mobile gaming shines. I personally play a lot of board game adaptions and mostly text-based incremental games like Kittens Game. Here’s a great curated list of Android adaptions of physical board games: https://docs.google.com/spreadsheets/d/1HFYnQ95orfYCc3Vka1S66cL1GDgS6wfTR3uNwo8S37A/edit#gid=2025438514
That was my point.