i’m the gila blood spilla witch killa

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Joined 2Y ago
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Cake day: Jun 21, 2023

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Sure it can, I’ve got no problems using frame generation on my 3060. Any RTX card can do it


“DLSS2” and “DLSS3” are not references to the version of the DLL. They are references to different output modes of the DLL, which is also backwards compatible, i.e. the 3.5 DLL can output either mode. The Starfiels mods that were available immediately at launch do not use DLSS3, or by extension frame generation. It doesn’t matter which DLL version you use


Are you sure the mod you’re using is injecting DLSS3? Using the DLSS 3.5 DLL is not related to that. If it’s only injecting DLSS2, it would be entirely expected to see negligible performance difference vs. FSR2.


Kinda sorta required if you want to stream assets from storage, an approach taken by many modern games. Might not be absolutely necessary depending on your setup / game settings. BG3 also said SSD required but there’s a “Slow HDD Mode” in the settings anyway, which I believe just shifts more of the streaming burden to RAM/VRAM. If you played on a HDD without enabling it, I guess you’d expect to see inconsistent pop-in as individual assets try to stream in faster than your storage can read. But playing with it enabled might also cause performance drop if your RAM/VRAM was already close to full utilization with the setting disabled


I figured out that the swipe down doesn’t need to begin from the actual notification bar, like it does on my older Android phones. I can just naturally extend my thumb up to halfway up the screen and swipe down from there. Doesn’t work if I have scrollable content already on screen though


Got my Pixel 7 yesterday and love the stock launcher, but I just can’t stay away from Niagara. It’s just too efficient


I switched to a Pixel 7 today from a Xiaomi Android phone. I always felt my existing phone was too big, and when looking for a new one the first thing I did was go to gsmarena and search for a phone released relatively recently with a smaller screen. Literally the only result was the Iphone SE.

The Pixel phone is practically the same size, just a tad smaller and just a tad heavier. But there is a significant difference in the gesture support, which is usually something I don’t bother with. The result is that the basic system navigation and app switching can be done with my right hand only, in its normal holding position. The swipe from the left to go back a screen can be done from the bottom of the screen, so I don’t need to stretch my thumb up and across to do it from the middle of the screen.

Stretching unnaturally is still required to swipe down from the top of the screen, or I guess if third party app design puts buttons in the top left. But as a software solution to this hardware problem which also preserves the larger screen size for cases where that’s useful or desired, I think it’s pretty good.