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Joined 3Y ago
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Cake day: Jul 01, 2023

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Well, how would Rimworld solve this?

  1. Buy SSDs
  2. Buy basic medical equipment
  3. Be in debt
  4. When debt collectors arrive, incapacitate them, then sell their organs to a passing spaceship
  5. Use free organ-money to pay off debt
  6. Use SSD space to install more Rimworld mods
  7. If SSD is full, repeat from #1

I’m not sure how well this would work in real life. It’s probably considered impolite, immoral or illegal or something.



You should install another 1,000 Cities Skylines mods, to make sure you’re getting your money’s worth out of your RAM.


So far, I’ve never heard this. I hope it becomes “uncool” quickly enough that I never do.


The point is to spend hours travelling across the universe looking for an Earth-like planet, with green grass, blue skies and relatively safe temperatures, instead of just going outside in real life.


  • Nelly Cootalot: The Fowl Fleet (written by British comedian Alasdair Beckett-King who is occasionally on the telly)
  • Yorkshire Gubbins

I think there’s free “prequels” or other ones from both series, if you wanted to test your reaction to the humour.


Apparently he bought it so he can steal endangered animals and make them fight in a “death arena” in his back garden. Please don’t fact check this, just accept it is true.


I’m not so sure. From someone who grew up with 4:3, for some reason 16:9 felt like they added a bit to the sides, but 21:9 feels like they cropped a bit from the top and bottom. It feels a bit squashed to me.

Outside of aspect ratio, the graphics look beautiful though.


I love a detective game. Looks fun - I’m going to get this later :) I’d not heard of this one, so thanks for sharing.


Yeah. That old lady spending £3000 a month on gems for “Royal Candy Blaster Treasure Blitz Origins” is the gaming industry now. :(


He genuinely did some quality stuff in the 1980s and 1990s. Populous (1989) and Powermonger (1990) were genre-defining, and in their era, were amongst the best games available on the Atari ST/Amiga.

He seemed to have a run of innovative classics - Theme Park and Dungeon Keeper were quality…

…and then at some point he just started promising things he couldn’t deliver. Black and White still turned out pretty good, despite the broken promises…

… then in the last handful of years, he’s worked hard to destroy his previous reputation by churning out overhyped shit.



It’s been on my wishlist for a while and I was hovering over buying it during this Steam sale… I might get it tomorrow.

Is the first one in the series worth playing as well?



I’m a little shocked by how few of those I’ve even heard of




Makes you think of what could have been, if they’d done the new Fallouts as tactical/Turn Based RPGs, rather than first person shooters - although the new Wasteland games do a pretty good job of filling that niche.


I either use the default names, or give them “standard English older bloke names”. The grander the adventure, the more un-grand a name they get.

Things like “Ian Williams”, “Neville Smith”, “Terry Phillips”, “Frank Jones” etc. The sort of names that would work for the City Council’s Road Maintenance Department.


Yeah, the Steam Deck is actually pretty good for this on most games.

On a computer, you can, I suppose, set up a keyboard shortcut to pause the process, but you still think “this should just be part of the game in the first place”.


Not being able to pause or save at any point.

I’m a “grown-up” these days, but I grew up with games and they’re part of my life, and I love them - but in the larger scale of things, they’re still toys. The requirements of a pet/partner/child/phone call/doorbell will always nearly always outrank them.

“We don’t let you pause because it’s a simulation and and you can’t pause real life so it means the game is more realistic” = piss off




Before games had full epic soundtracks, you still got quality “intro tracks”, occasionally with a few other songs for whilst you’re playing.

Speedball 2: Brutal Deluxe intro music (youtube link)

From the same Atari ST/Amiga era: Chaos Engine, Frontier Elite 2, Xenon 2 Megablast, Syndicate Wars

For newer stuff with “full soundtracks”, you can’t beat Stellaris OST (youtube link)



Thank you, and likewise. It’s good to know I’m not the only person using a pseudonym. I guess everyone else is using their real names :)


Personally, I’d probably prefer to see Fallout 3/4/NV converted to an isometric turn-based engine.

However, I know I’m old and have a niche opinion on such things, so I genuinely wish them good luck :)


The “Fonline” engine fodev.net or fonline.ru was (almost) able to create a fully functional Fallout game, with zoom, higher resolution sprites or isometric 3D models, whilst retaining the look, feel and controls of the originals.

The main problem (from my perspective) was that it was designed as a “multiplayer-first” engine with real-time pew-pew-pew combat, and getting it to do anything singleplayer and turn-based needed quite a lot of work at the time - and engine updates weren’t often backwards compatible, and the documentation was often only in Russian. A lot of half-finished projects showed great promise, but then broke and fizzled out.

I think it’s still in development. Last time I looked, they were “refactoring” all the code (including fixing all the single-player stuff). It still holds promise for the future.


Judging by the amount of times I hear the same ringtone as mine, I think where I live in the UK is about 70-80% Samsung Android phones.


I previously wasn’t bothered by it, but you’re totally right. I can’t unsee it now. It’s wrong and I’m now bothered by it.