It’s not for me either but I see the 90 class halo products like those fancy home racing setups. It’s for enthusiasts with money.
But screw Nvidia for renaming what are supposed to be 60 tier cards based on % improvement from previous generation into the 70 tier (same for their whole stack). I don’t really blame them for prices since they wouldn’t be this high if the demand wasn’t there.
this might be the last opportunity for a lot of people to buy cards for the foreseeable future.
That and my regret over not upgrading early in the covid era were the driving forces in my decision to build a new machine last month. I wasn’t expecting the 9070 cards to reset the gpu value charts. I was surprised when they did for a short time at release but they were still outside my price range. I was lucky enough to snag a used 6900xt at a good price which should be enough for my needs for at least a couple of years. Hopefully by then, the 9070xt will be well supported in linux and easier to buy.
I appreciate the hw unboxed and gamersnexus style videos, where they give us all the information in context, and we can choose what is relevant to us. It’s not for everyone but I like how they cater to enthusiasts.
Unfortunately, as someone who isn’t looking to upgrade atm, the only thing I get out of this video is that the current climate for GPUs is terrible with no relief in sight.
Only if they’re good games that people are still interested in playing. Crappy games slash prices all the time. Exhibit A: Suicide Squad
$666 without kb/mouse/monitor/os. https://pcpartpicker.com/list/vjVNbL
You’re right in that over the long term, a PC gamer will probably end up spending less on their hobby. But for someone starting from scratch and trying to decide on a path, the console remains the cheaper and easier platform to jump into.
I don’t see where I mentioned optimization but I am curious and maybe you can elaborate further on what I’m guessing are probably the differences between game patch optimizations vs driver level optimizations?
Not sure I agree the premise of the article. Sales are going to be down when there are fewer AAA releases to drive hardware sales. It’s taking longer and longer to develop those games and the budget required no longer justifies console exclusivity.
I think 2025 will be the real measure of console strength when the big releases are scheduled to come out.
First point is more true today than it was in the past. It is impossible to build a gaming pc for $400-500 that is capable of playing most modern games at high settings (without RT) and play at 60 fps. The gpu capable of doing that is around $300 by itself.
I think the longevity of consoles also plays a large part in their appeal. Knowing you can use the system to play at consistent performance levels for 7-8 years is a comforting thought.
For the PC side, I’m not sure about your point about drivers. Nvidia/AMD/Intel regularly release day 1 drivers to improve compatibility with new games.
I’ve given up after years of looking for a solution. I just use https://www.livesportsontv.com/ these days.