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Cake day: Aug 06, 2024

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It’s already out, just a UE5 remaster. They were bored of reselling Skyrim for the upteenth time, decided to change pace a bit and resell Oblivion.


It’s a great idea, sadly the EQ gameplay does not interest me at all, but I’m all in for the idea of fake players in a single player/small coop only “FMMORPG”. I’d love it if people tried to do this with every multiplayer game before sunsetting them.


1230 USD in about 10 years of service. I’d be interested to know my total playtime on steam now to see how much per hour I am paying.


It’s wild indeed. The worst part about this comparison is that people say it’ll fail because of the competition, but there’s literally 0 competition in the genre from big studios. The only three somewhat successful games are Delta Force, Hunt Showdown and Escape from Tarkov, two of those are premium games, one where people are willing to pay 250$ for it. It’s even a genre where people mostly want it to be paid to reduce cheating.


I’m super excited for this game. The demo they had on a previous steam next fest was phenomenal, great writing and voice acting.


Earth days… In a planet where the rotation is not the same as on Earth.


Felt well written as well, I loved talking to the other guy. I’m chill though, but it’s definitely a game I intend to buy and play as soon as it’s out.



Proceeds to have a melt down for the next few moments considering how time must be a lie.


Well, it is really old news from a game that launched in 2015, but the summary of it is a feature that allows enemies in the game to remember you, and evolve with the player. You killed an Orc chieftain, his right-hand orc is now the chieftain, and thanks you for clearing the way for him. Lost a battle to a miserable orc archer? Next time he sees you he jokes to your face and tells you how shit you are. It is a great system, but it was patented.


There exists no gpu that uses two of those connectors. The whole reason that connector exists is so that you can have a single connector going into any gpu. Thus, the only reason to have two, is to have two GPUs that use said connector. Right now, the main reason to sport two brand new top of the line Nvidia GPUs is AI. Is it the only reason? Not really, it can also be a professional setup for some kind of heavy workload.


I watched that when it was released and was sure it was a real dlc for the first minute. So well done!


It’s more of a tower defense than a city builder though. Every brick is laid to protect the town from the hordes.


Nah, it’s scary when the entity threatening you with a lawsuit has enough resources to bury you under paperwork and drag a legal battle that’ll hurt your business for years even if they have no chance of actually winning the suit.



It basically looks like Lethal Company with a half-twist. These games are indeed fun with friends, for a very limited amount of hours. But it’s 10 bucks, so I guess that’s fair. I wouldn’t expect 10 bucks to give me unlimited hours of fun, especially in today’s landscape for games.



No we don’t, never heard anyone use that term when referring to games that are similar to Vampire Survivors. It’s always survivor-like game. Also, bullet heaven is not even an accurate description of the game, as in lots of these games you don’t throw lots of projectiles around. If you’re going to force a name change, Mob Hell is a way better descriptor.



It’s great that they bought the publishing rights and became independent, and this next update is looking fire!


Let’s just stick with survivor, or survivor-like. It works fine for roguelikes and soulslikes. No need to force a genre name.


Watch their announcement video on youtube, it screams VC funding scam. The whole announcement is basically just the CEO sitting on a couch and making outrageous claims, while all the supporting data and graphs carry the disclaimer “pre-silicon simulated benchmarks”. They say they’re going to have a live demo this month and in the following months, but they don’t even have real silicon, while also claiming they’re going to be shipping cards by Q4 2026.


Vermintide 2 is heavily discounted now on steam, 80% off. Plus a 56% off on a bundle with all dlcs.


Oh, yeah. I think we are both complaining about the same thing. I remember a lot of dialogue on previous Monster Hunter vanes, but it was usually only on some rare occasions. This one feels too story heavy, and I agree, if I want to watch a movie or read a book, that’s what I’ll be doing. I want my games to let me game.



I’d say the opposite. They have streamlined the experience too much where it mattered. No longer do you need to track monsters and paintball them, no more farming for resources in preparation for a hunt, early monsters are all a joke that pose no real challenge, and in the new one you don’t even have to explore the map, as your mount is an auto-pathing machine that can take to your next hunt or quest automatically.


Probably the first game to spawn a genre of its own, which still exists to this day and is still referenced with the original moniker, in a world where most gamers don’t even know what was “Rogue”, but they certainly know what a Roguelike or Roguelite is. Very feel games in history have been so massively impactful to give birth to new genres. Doom also did it for some time, there were doomlikes going around, until the lingo shifted to just calling them FPS.


Chrono Trigger predates FF7 by two whole years, and is, objectively, one of the best Video Game RPGs of all times, while also being a JRPG in itself.


Played hundreds of hours of Generals and Zero Hour, I tried playing it again a year ago but it wasn’t working well in windows 11. Making it open source might bring this great game back.



At least a dozen games, I hope. It has become tradition for me to delve deep into next fest demos and try at least 20 or so games from my favorite genres. The last few times I discovered some of my favorite games of recent years. The ones I’m sure so far are only Breathedge 2 and Solar Punk.


It’s not a sale. It’s an event with demos for upcoming games, usually full of hidden gems. If you’re an indie dev, you have to get a demo out in time for one of these (they happen 3 times a year, I think), they are a huge boost in visibility.


Recent reviews are only at 66%. I’d be cautious for a while, as they just released 1.0 a while ago, and the game wasn’t on Early Access for a considerable time.


I like the idea, and the visuals, but old school jrpg turn-based battles are not for me anymore (honestly, I don’t think I ever liked them). I’d be all over this game if the combat was tactics instead.


I’ve never played a single Yakuza/Like a Dragon game before, but I love the title of this one so much that I’m willing to give it a try.


There is a bunch of lore for the characters, and lore for world events. Some years ago they even made an entire animated series with 5 or 6 short videos explaining how the Rainbow 6 team changed directors. There are explanations for the game modes, and also for the enemy factions that show up in the pve modes. Back when I played, most players knew quite a bit about the lore and the characters.


Lore. Siege comes from a time where mobas, online shooters and other multiplayer games were big on building a “universe”. Every single one of the operators had full bios, and some also had videos about them. They also had videos explaining in-universe events, such as the alien virus that introduced the two agents from CBRN (Chemical, Biological, Radiological and Nuclear Threat Unit), Finka and Lion, and had an entire special pve game mode made for it, that eventually became its own spin-off game.


That certainly looks interesting.