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Cake day: Aug 06, 2024

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Oh, I’m doubtful for sure. But being light on RPG elements, especially of the source material elements, is not actually a concern for me. I’m much more worried about their plot direction. But… Who knows, it might be good. I’ll wait for the reviews and see what’s up.


If it has a solid enough story, I’m probably fine with it. If you’ve ever played the TTRPG of Vampire, you probably know that it has always been the weakest point of the game, while the lore and stories of that world have always been the highlight.


Soon, in October, we’ll have a new demo for Road to Vostok, a fully pve extraction game made by a single dev that, quite honestly, looks amazing. You should check it out. I think the EA version will come out in 2026.


GTA V has quests with decisions and lets you make a few ending altering decisions, while also having character progression and item progression, plus let’s you roleplay being a criminal, would it be called an RPG by most people standards? Hardly.

Although I’d say CP2077 is not an RPG by the usual standard, I agree that the game borders the concept. Actually, I’d say most games that have a player character do border the real foundational concept of a “Role-playing Game”, however, that’s not how most people classify RPGs as videogames. For a videogame to be an RPG we understand that they need to pursue those elements wholeheartedly. And that’s definitely not the case for CP2077 (also not for Monster Hunter, nor Souls).

Also, the source material being a TRPG means absolutely nothing. Vampire the Masquerade Bloodhunt’s source material is the TRPG Vampire The Masquerade. Is the game an RPG then? No, it’s a Battle royale. Pathfinder Gallowspire Survivors is a mob-hell/vampire survivor-like game, not an RPG either. Actually, this is even worse for CP2077 because the game takes almost nothing but the setting from the Cyberpunk TRPG.


Barely. I remember well levelling up to get the incredible boost of +2.5% at handling handguns. That skill tree was so shitty that I’d prefer if the game didn’t have it.


Although I have to agree that the list doesn’t seem to care about this, as they’ve put Dark Souls, Monster Hunter and Elden Ring as RPGs…


Not an RPG. You make literally two real choices the whole game: who you are (at the start), and what you’re going to do (at the end). The developers themselves have said that the game is not a RPG, and more like a shooter with some RPG elements when they were criticized about this.


Yes, but the Dark Zone was still a core part of the endgame. It was not optional, at one point or another you’d have to go in. And this, for Division 2, being a dlc, just adds to my original point. It’s not like they’re uprooting their traditions, they just finally realized that from the beginning they had the best extraction shooter around.



I mean… The Division was literally the first ever extraction shooter, and the og survivor dlc was peak extraction gameplay.




On the topic of coop games, Guntouchables has just released on steam today and it’s free for grabs in the first 24h, and then only 5 dollarinos after the free window*. It’s a super fun 4-player coop shooter where you play sausages with guns.



Also the combat. DA:O was already quite streamlined when compared to other CRPGs of the time, and they only dumbed it down further and further with each new iteration.


I’m not a fan of the transition to a f2p model, the home screen looks like garbage now, and the whole UI is more polluted because they’re constantly trying to sell you something now. I have 1000+ hours in Siege, but stopped playing around the time that Sens released. Recently hopped back to check the update with some friends, and it’s clear the game has lost scope. Basically all operators released since then are just copies of a previous operator with a very slight twist. Gone were the times when people got excited for a new siege season because we wanted to see what new ops and maps were coming. Speaking about maps, the new maps also look boring and uninspired.


Noita and Exanima are also two great explanations of when to make your own custom game engine: when nothing else on the market does exactly what you need your engine to do.


At this point, it’s clear that NMS is a forever-developed game, and it is clearly also the basis for Light No Fire (as they’re literally transferring systems over). It makes me think of Exanima and Zomboid. These devs have a never-ending stream of additions and reworks to develop, and I’m here for it.


Let’s gooo! I’m hyped, I love the first one for its unique approach to survival games, especially for having a map that was designed and not procedural. A new one with a bigger backyard and more features will be very welcomed.


I had to zoom in to see what I was looking at lol The difference between male and female fashion is atrocious here.



For Honor has, to this day, the best melee combat I have ever experienced in any game. The biggest problem that game has is that it’s a fighting game in medieval disguise, if it was more adventure/rpg, I’d bet people would be all over it. I do like the fighting game part of it though, but fighting games are ROUGH to get into, sweatiest player base around.


He is only testing AAA games at top settings. And that’s the point AMD is “making”. Most pc gamers are out there playing Esport titles at the lowest possible settings in 1080p to get the max fps possible. They’re not wrong, but you could still say that it’s ridiculous to buy a brand-new modern card only expecting to run esport titles. Most people I know that buy modern GPUs will decide to play new hot games.



Isn’t Steam Deck APU RDNA 2 at oeast? If so, it’s technically RT capable.



I only remember the 3090 frying itself when playing New World, but, allegedly, that was only some units with faulty soldering.



It’s already out, just a UE5 remaster. They were bored of reselling Skyrim for the upteenth time, decided to change pace a bit and resell Oblivion.


It’s a great idea, sadly the EQ gameplay does not interest me at all, but I’m all in for the idea of fake players in a single player/small coop only “FMMORPG”. I’d love it if people tried to do this with every multiplayer game before sunsetting them.


1230 USD in about 10 years of service. I’d be interested to know my total playtime on steam now to see how much per hour I am paying.


It’s wild indeed. The worst part about this comparison is that people say it’ll fail because of the competition, but there’s literally 0 competition in the genre from big studios. The only three somewhat successful games are Delta Force, Hunt Showdown and Escape from Tarkov, two of those are premium games, one where people are willing to pay 250$ for it. It’s even a genre where people mostly want it to be paid to reduce cheating.


I’m super excited for this game. The demo they had on a previous steam next fest was phenomenal, great writing and voice acting.


Earth days… In a planet where the rotation is not the same as on Earth.


Felt well written as well, I loved talking to the other guy. I’m chill though, but it’s definitely a game I intend to buy and play as soon as it’s out.



Proceeds to have a melt down for the next few moments considering how time must be a lie.


Well, it is really old news from a game that launched in 2015, but the summary of it is a feature that allows enemies in the game to remember you, and evolve with the player. You killed an Orc chieftain, his right-hand orc is now the chieftain, and thanks you for clearing the way for him. Lost a battle to a miserable orc archer? Next time he sees you he jokes to your face and tells you how shit you are. It is a great system, but it was patented.


There exists no gpu that uses two of those connectors. The whole reason that connector exists is so that you can have a single connector going into any gpu. Thus, the only reason to have two, is to have two GPUs that use said connector. Right now, the main reason to sport two brand new top of the line Nvidia GPUs is AI. Is it the only reason? Not really, it can also be a professional setup for some kind of heavy workload.


I watched that when it was released and was sure it was a real dlc for the first minute. So well done!