? Same reason people use shit platforms? I can’t barely watch Twitch with 3 ads in a row every 30min and they still are the biggest streaming platform even when is shitty to the users and streamers. It’s a community based platform unless the community move to other place they still be big because people is there.
They’ll probably implement a daily/hourly download limit like MEGA does. So, for example, you can download 1000000000 small mods of some kbs, but the limit is 5 GB, so the mod bundle for big games is virtually limited to premium users.
They’ll probably try to change the lifetime subscription(the biggest sin in capitalism, how do you make infinite money without doing nothing if people can buy subscription once?), making it useless compared to the premium premium subscription.
Paid mods I think are unlikely, why bother to make a change so unpopular? Milk this shit for a decade and press this button only when shit hits the fan.
Is a enshification process not so painful so the vast majority will not bother to look for alternatives.
In other words: We’re doomed.
I could argue in favour of EA’s decision regarding the engine. Their previous engine was also a mess, but they mishandled the change. They didn’t give the studios the necessary time or support to implement it properly. But at the time of Veilguard they already had plenty of experience, the game performs really well and they release the game practically bug free.
The part of EA forcing them to build a type of game that they didn’t usually make I’m particularly not inclining to believe it’s was a problem. Bioware developed and maintain Star Wars Old Republic, an MMO, MMOs have many similarities to live services(it’s a type of live service), they already had experience with that. They also released Anthem, and looks like the idea of a multiplayer for Anthem came from Bioware.
The idea of a multiplayer Dragon age to finish the story is completely stupid but Bioware had the expertise to work on it. It’s a different case for Fallout 76 as Bethesda has never developed a multiplayer game before, TESO is a completely different studio with its own team, SWTOR is from a team within Bioware.
I could believe that if they didn’t have a history of poor management and lack of leadership and unified vision as demonstrated during the Anthem development.
Search for the story of Anthem and David Gaider opinions about how they handle their writers, they fucked that up on their own.
And reading this article is basically: The DA team blames the ME team for diverting them to Andromeda. Then they blame Anthem. Then they blame EA. Then they blame the pandemic. Then they blame EA. Then they blame the ME team again.
The only moment that they actually put some blame on the DA team is with the tone of dialogue and they quickly blame EA for saying “you guys doesn’t have time to make changes”. The ME team made changes, it’s because of favouritism from EA or the ME team just has better management and know how to negotiate?
The nope are games that I dropped because of problems to play it on Linux or I didn’t like to play.
Genshin is there because I have another gacha game in the Non Stop(FGO), playing both of them is impossible.
I saw the clusterfucker 2k/take two did with borderlands and fuck them, but it’s still possible to play without their shit by sailing the high seas so I still plan to finish Borderlands 3.
I use Obsidian to list the games.
I start using this 3-4years ago, there’s a lot of games on “Not started” or “On hold” there are games there I finished but want to replay and there’s a lot of older games that I played and didn’t add to “Done”. In my case is more of games that I bought it and need to be remembered to play it.
The game looks like a mixture of GTA, Mafia, modernize APB in a cyberpunk-esque universe with generic Unreal 5 graphics.
The mod tool is the biggest feature in my eyes, but for the average gamer does that make a difference? I don’t think you need to pay to criticize this game, but what do I know? I been paid by Russia and China to have this account on lemmy 🤷♂️
After finishing C2077 I immediately replay TW3 actually.
They improved in some aspects, made some trade offs with the quest system(TW3 has a mesh of quest way more interconnected than C2077), some things are worse in C2077(voice over in TW3 was better in general, maybe was COVID). But in the end of the day I like C2077 more, I probably will never play TW3 again.
For mods, try Limo or you can use ProtonUp-Qt to install Steamtinkerlaunch, with steamtinkerlaunch is pretty easy to use Vortex. Cyberpunk has a modding wiki with a tutorial to setup mods in linux, is just the setup process and not how to install mods.
If you set out to create a game involving collecting, or even looking at and cataloguing, a bunch of different fantasy creatures, you’re going to have some that are at least a little similar to pokemon.
If you search for a fox fire witch you’ll see different interpretations on that. But somehow Palworld made a fox fire witch extremely close to an art of a fanmade Mega Delphox.
It’s not an official pokémon but no way in hell they’re didn’t just create the pal based on this art, it’s just too similar.
Funny guy, seriously, he drops jokes after jokes