Metroidvania games can be pretty good for this sometimes. One that really got me was Bloodstained: Ritual of the Night. You have to get an ability to progress at a certain point that is a random drop from an enemy. Any game that relies on RNG for progression is going to make me go running in circles. I love the game, but did not love that part.
Not saying people can’t like doing whatever they like doing. I guess maybe my wording should have been closer to that it’s crazy that people still believe this game is going to see a full release and/or giving money for it. It’s an insane amount of money that has been poured into this game at this point to still be saying there’s no full version available still.
I don’t know what these would really be alternatives to, but I impatiently await every new game from Daniel Mullins Games. Inscryption was a fantastic deck builder and I more than got my monies worth out of it. I also follow Stranga Games pretty closely. Very small developer makes story focused retro style adventure games. No combat at all generally. So if you like a casual experience and that style of game, it might be something to look into.
I’m pretty certain it’s an enemy drop I’m thinking of. I think it’s from a fish that allows you to go under water.