• 0 Posts
  • 6 Comments
Joined 1Y ago
cake
Cake day: Feb 26, 2024

help-circle
rss

I use the phrase codified. For example Ocarina of Time and Mario 64 didn’t invent fighting or exploring in 3D, but both established a baseline of what it should feel like.

Pokemon took what SMT/Dragon Quest/Mother was putting down, simplified and refined the vibe and made it more accessible.


Both games have full implented battle systems.

Cobblemon allows you to move while battling, and has faint animations.

Pixelmon is more feature complete, but it’s glitchier.

Definitely play it on a server. The procedural generated gyms are cool, but nothing beats humans.



It’s such a shame. Pokemon has so much potential, but Gamefreak/TPC are… a bit shitty.

They could take a leaf from Morrowind. Open world, but use terrain and fog to hide the limitation and funnel the players along the points of interest.

Then late game let them go nuts, flying everywhere seeing the less than pretty areas.

Like Breath of the Wild had some empty ugly areas, but the worse areas were off the beaten path.

Also the bland areas were also usually hiding a shrine or something.


If you like the settlement building in Fallout 4, Humble Bundle’s got House Flipper 1+DLC on sale for five bucks.

House Flipper and Friends Bundle


Super is so good. The sound design makes everything gel together into a smooth slurry.

But, like good.

Metroid Prime is a masterpiece. The artifact hunt is a bit padding-y, but you’ll be backtracking to get the power-ups anyway.